Self entitled, greedy or just used to games giving it all?

Why is half the forum complaining about the powerplay idea being unfair on casual gamers?

Why are the other half (or the same half or whatever) moaning about the 10% module resale charge?

Listen guys, you just don't get to have everything, if you're a casual player then just play and don't get involved in the power struggle, so you wont get the extra module, so what? Either play more or don't have it, the game does not HAVE to give you everything and it won't be ruined for you if you can't have everything in it.

Same goes for the 10%, so you can't carry on playing the way you have done, well change the way you play, it wont hurt anything except to slow you down a little. The game does not owe you super fast progression and a ship that can do everything.

Can't everyone just settle down and enjoy the game without worrying about what they are NOT getting and have fun with what you ARE getting?
 
Why is half the forum complaining about the powerplay idea being unfair on casual gamers?

Why are the other half (or the same half or whatever) moaning about the 10% module resale charge?

Listen guys, you just don't get to have everything, if you're a casual player then just play and don't get involved in the power struggle, so you wont get the extra module, so what? Either play more or don't have it, the game does not HAVE to give you everything and it won't be ruined for you if you can't have everything in it.

Same goes for the 10%, so you can't carry on playing the way you have done, well change the way you play, it wont hurt anything except to slow you down a little. The game does not owe you super fast progression and a ship that can do everything.

Can't everyone just settle down and enjoy the game without worrying about what they are NOT getting and have fun with what you ARE getting?

Check the "how old are you" thread maybe then you understand
 
*passes popup a flame retardant suit*


I agree actually. A hell of a lot of people complaining about stuff like that. 6 hours played is 6 hours played regardless if that in a day or a month.


*decides he needs his own suit*
 
Why is half the forum complaining about the powerplay idea being unfair on casual gamers?

Why are the other half (or the same half or whatever) moaning about the 10% module resale charge?

Listen guys, you just don't get to have everything, if you're a casual player then just play and don't get involved in the power struggle, so you wont get the extra module, so what? Either play more or don't have it, the game does not HAVE to give you everything and it won't be ruined for you if you can't have everything in it.

Same goes for the 10%, so you can't carry on playing the way you have done, well change the way you play, it wont hurt anything except to slow you down a little. The game does not owe you super fast progression and a ship that can do everything.

Can't everyone just settle down and enjoy the game without worrying about what they are NOT getting and have fun with what you ARE getting?

Players having fun with ED are in game, not crying on forum al the day :D
I suggest you stopping reading crying poste about PP, Grind, Casuls, SCB, because you will become mad...
Since internet exist, all players stop playing game and spam devs forum with self centered concern, it was better before !
 
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Why is half the forum complaining about the powerplay idea being unfair on casual gamers?

Why are the other half (or the same half or whatever) moaning about the 10% module resale charge?

Listen guys, you just don't get to have everything, if you're a casual player then just play and don't get involved in the power struggle, so you wont get the extra module, so what? Either play more or don't have it, the game does not HAVE to give you everything and it won't be ruined for you if you can't have everything in it.

Same goes for the 10%, so you can't carry on playing the way you have done, well change the way you play, it wont hurt anything except to slow you down a little. The game does not owe you super fast progression and a ship that can do everything.

Can't everyone just settle down and enjoy the game without worrying about what they are NOT getting and have fun with what you ARE getting?

Ty for speaking this out loud i am right there with you brother here have this rep :). I am all for criticism but all i see at the forums are endless moaning and whining its very annoying to read and watch.. dem filthy casuals :D
 
It really isn't fair on casual gamers. Like many people I work and have to pay bills, I don't have time to read the forums for 6-8 hours a day. I feel like the threads and arguments are out of reach for normal gamers and reward only people who can grind a lot more time on here. I think the ED forums are in danger of alienating non-hardcore posters. The politics are beyond my influence because I simply don't have time to spend writing well reasoned posts to sway arguments or notify developers. Waa.

I hope 1.3 changes this.
 
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Wow title is so muuuch flamebait.

Way to be judgementally negative mate :(

Folks are going to post, a lot of it is going to be nonsense, none of it should be taken seriously; other than that you can only draw conclusions by asking the individual; not by prejudging them as per this thread title, hence flamebait.

It's Human nature, people hate change, they love a homeostatic universe filled with their favourite toys, and complain at the top of their voices at any threat, real or imaginary, to the status quo they have got used to. People have to go through an entire process (actually the grieving process) before acceptance of even the most logical and beneficial new thing.
 
The only thing that is unfair, is the offline penalty on REP.

Being penalised for NOT playing a game is one of the worst ideas FDev have come up with. I understand the thought behind it - not doing things for someone will tend to make you less favoured - but really it's smacks in the mouth to people who cannot play for any number of reasons. In fact I'd go as far to say it shouldn't matter the reasons, anything that affects the game should happen in game, not out of it.
 
'fraid this is just, as someone has already pointed out, more white-knight'ing and is about as helpful as the 'unsubstantiated moaning' you're railing against.

I get it. The negativity is off putting. But Frontier have backtracked on a number of ill conceived ideas because, and only because, of outcry from forum goers.

Why are they complaining? Because they're not happy. If you read some of these posts instead of being kneejerk dismissive of them you might learn why.
 
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It really isn't fair on casual gamers. Like many people I work and have to pay bills, I don't have time to read the forums for 6-8 hours a day. I feel like the threads and arguments are out of reach for normal gamers and reward only people who can grind a lot more time on here. I think the ED forums are in danger of alienating non-hardcore posters. The politics are beyond my influence because I simply don't have time to spend writing well reasoned posts to sway arguments or notify developers. Waa.

I hope 1.3 changes this.

Yes, I totally agree. We, casual posters, feel like we are disadvantaged.
 

Deleted member 38366

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I guess I am a hard core player since I have no life outside of work and normally average 6 hours of game play each day. But from what I have seen from PP while casuals do get the benefits of bonuses in controlled and exploited systems, they have no real reason to join a power. Which is sad since I think joining a power was the main idea for PP, but for casuals which most likely make up a bulk of the commanders there is little reason to do so.
 
The only thing that is unfair, is the offline penalty on REP.

Being penalised for NOT playing a game is one of the worst ideas FDev have come up with. I understand the thought behind it - not doing things for someone will tend to make you less favoured - but really it's smacks in the mouth to people who cannot play for any number of reasons. In fact I'd go as far to say it shouldn't matter the reasons, anything that affects the game should happen in game, not out of it.

So you think selling 11 of my Ships, abandoning my biggest long-term goal and reconfiguring my few remaining Ships entirely for fixed-role was fun?
Losing nearly 100$ of PaintPacks I bought and that are now mostly useless? Fun?

Being either stuck to a mere 3 or 4 Ship types instead of enjoying the entire bandwidth of available assets is fun now?

Well... it wasn't for me. Far from it.

I agree with you both. +1 rep
 
I guess I am a hard core player since I have no life outside of work and normally average 6 hours of game play each day. But from what I have seen from PP while casuals do get the benefits of bonuses in controlled and exploited systems, they have no real reason to join a power. Which is sad since I think joining a power was the main idea for PP, but for casuals which most likely make up a bulk of the commanders there is little reason to do so.

Nice to have an understanding comment from a self-confessed hard core gamer. +1 Rep
 
I'm all for people wanting to improve the game, but I'm very dubious of suggestions that seem based more on personal greed than whats actually good for the game. Most suggestions seem simply motivated by ways players can win more and lose less.
 
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Seems to me certain people shouldn't really be playing games, they buy a game and want to rush through it as fast as possible and onto the next one. To me that's just dumb but I know several people who do that. I know I'm probably in a minority here but I put half the blame on achievements/trophies some shallow people want to dash through a game as fast as possible to get them and then move onto the next. Any game that can't be beaten in 10-12 hrs is "grindy".

If I'm enjoying a game, I don't care if it takes me six months to finish it, I play for the fun and enjoyment. Nothing else matters
 
Check the "how old are you" thread maybe then you understand

So we are all, older, well adjusted, and understand that life takes precedence over play and we might not be able to do everything within a game because we are constrained by responsibility. Gotcha!

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I guess I am a hard core player since I have no life outside of work and normally average 6 hours of game play each day. But from what I have seen from PP while casuals do get the benefits of bonuses in controlled and exploited systems, they have no real reason to join a power. Which is sad since I think joining a power was the main idea for PP, but for casuals which most likely make up a bulk of the commanders there is little reason to do so.

Play your way is the motto of the game! Honestly, I want everything to be balanced for everyone...but the time poor player can only overcome this shortcoming in any game by having help be made available through the online store. This game is not properly designed to do this without becoming pay for power so this is not an option. I hope there can be some balances made toward this, but with the current designs I see no possibility.
 
Seems to me certain people shouldn't really be playing games, they buy a game and want to rush through it as fast as possible and onto the next one. To me that's just dumb but I know several people who do that. I know I'm probably in a minority here but I put half the blame on achievements/trophies some shallow people want to dash through a game as fast as possible to get them and then move onto the next. Any game that can't be beaten in 10-12 hrs is "grindy".

If I'm enjoying a game, I don't care if it takes me six months to finish it, I play for the fun and enjoyment. Nothing else matters
I don't necessarily disagree with your observation but as someone who likes immersion in their games (and will play for hundreds of hours over months and years) I have to say that something is missing from the Elite experience and PP doesn't seem to have filled that gap.

~S
 
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