I came back to ED recently for the powerplay update. It's ok, a bit of a novelty IMO, but I'm turned off again by the 10% penalty for selling modules.
So, I sold my vulture for a Type 7. I found an okay trade route and thought I would grind for a couple of hours. When I went back to the shipyard, the account balances were not what I was expecting. Then I checked the Wiki, then I saw this stealth nerf.
Some of you may think 10% is not a big deal. If I may point out, insurance re-buy costs are 5% of your ship's value. By selling my ship (perfectly good condition, fully repaired, refuelled and rearmed), I was penalised as if I had been obliterated twice over!! Then twice more to revert back to my vulture or asp. ?? Insurance costs are enough of a heavy penalty as they are!! Plus, I had been tweaking my modules a fair bit during the time, so more losses there.
Ship trade-in costs used to be fine! They encouraged variety!
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Edit: Turns out I was wrong. I'm going to murder that guy on the wiki. And keep better track of my account balance in the future.
So, I sold my vulture for a Type 7. I found an okay trade route and thought I would grind for a couple of hours. When I went back to the shipyard, the account balances were not what I was expecting. Then I checked the Wiki, then I saw this stealth nerf.
Some of you may think 10% is not a big deal. If I may point out, insurance re-buy costs are 5% of your ship's value. By selling my ship (perfectly good condition, fully repaired, refuelled and rearmed), I was penalised as if I had been obliterated twice over!! Then twice more to revert back to my vulture or asp. ?? Insurance costs are enough of a heavy penalty as they are!! Plus, I had been tweaking my modules a fair bit during the time, so more losses there.
Ship trade-in costs used to be fine! They encouraged variety!
***
Edit: Turns out I was wrong. I'm going to murder that guy on the wiki. And keep better track of my account balance in the future.
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