Severity
Moderate
Frequency
All of the time (100%)
Time of occurrence
19/1/2018
Date of occurrence
18:00 CST
VR?
None / N/A
Location
N/A
Ship/SRV?
N/A
Ship Type
N/A
Commander Name
Quantis Trap
Description
I love this game and would like to see graphical improvements in areas of the game to for improved sense of scale. I believe things could be improved with relatively small effort in order to impart a better sense of scale in the game.
As just one example, the outfitting hanger screen is a huge space but even with the big ships doesn't convey it's massive scale because of details like the wire bundles which are tied to the ceiling and huge light panels. A hanger big enough to hold an Anaconda would be far bigger than almost any aircraft hanger on earth today and yet it looks like a large basement!
I know this is not a bug per se, but please convey this vote for making quick visual fixes to improve sense of scale instead of just closing it!
Thanks
Steps to Reproduce
N/A
Additional files?
Moderate
Frequency
All of the time (100%)
Time of occurrence
19/1/2018
Date of occurrence
18:00 CST
VR?
None / N/A
Location
N/A
Ship/SRV?
N/A
Ship Type
N/A
Commander Name
Quantis Trap
Description
I love this game and would like to see graphical improvements in areas of the game to for improved sense of scale. I believe things could be improved with relatively small effort in order to impart a better sense of scale in the game.
As just one example, the outfitting hanger screen is a huge space but even with the big ships doesn't convey it's massive scale because of details like the wire bundles which are tied to the ceiling and huge light panels. A hanger big enough to hold an Anaconda would be far bigger than almost any aircraft hanger on earth today and yet it looks like a large basement!
I know this is not a bug per se, but please convey this vote for making quick visual fixes to improve sense of scale instead of just closing it!
Thanks
Steps to Reproduce
N/A
Additional files?