Long Range mod affects the range at which you can detect enemy ships, and your sensor strength vs Silent Running ships, that much is obvious.
However, what isn't obvious is the way that the Wide Angle mod, and the 'Max Angle' stat generally, affects combat.
Does this stat, and therefore the three engineering mods (Lightweight and Long Range reduce Max Angle, while Wide Angle increases it), affect combat in any way?
I have searched for this and found contradicting information, such as 'it affects gimbals', 'it affects the angle at which you can maintain locks', 'it doesn't affect combat in any way', etc.
So, does anyone know?
PS: note that I am referring to SENSOR engineering, not SCANNER engineering.
However, what isn't obvious is the way that the Wide Angle mod, and the 'Max Angle' stat generally, affects combat.
Does this stat, and therefore the three engineering mods (Lightweight and Long Range reduce Max Angle, while Wide Angle increases it), affect combat in any way?
I have searched for this and found contradicting information, such as 'it affects gimbals', 'it affects the angle at which you can maintain locks', 'it doesn't affect combat in any way', etc.
So, does anyone know?
PS: note that I am referring to SENSOR engineering, not SCANNER engineering.