sequencer works occasionally

So i made stationbuildings for my lightlines. In each station i have 3 sequencers that operate "trafficlights". Blinking orange, then red, green when the train can leave, lasers too. All 3 are set to triggered mode, operated by points on the monorail. Opening each sequencermenu, pressing the playbutton, everything works as intended.
But the problem:
they work only sometimes when a train hits the triggerpoints. And only sometimes when i activate the triggerpoints manually. Like 3/10 clicks on the triggerpoint's playbutton in the monorailmenu work.No times restricted. Tested in an empty park, just trains and 1600pc building.
Am i overseeing something or just doing something wrong? Or is it another sequencerbug?
 
I've found a workaround. Copy all displaygroups and start them 0.1 sec later than the original one. It seems the game doesn't trigger if it is running late for whatever reason. Anyone has any idea about why? Fps is the preset 60 in my testpark, can it still be lag?

Also, i cant stop the horrible sickening disneythemelike music from the sequencer now. I select "no music", then "ok". It shows i selected no music. Then i play the sequence, and it jumps back to the (varying) default music. So why is that? And why isn't scilent the default setting? These little things can be really annoying.

Edit:
And maybe a moderator can move this to tech support for me if he/she agrees. Thanks
 
Last edited:

Joël

Volunteer Moderator
Edit:
And maybe a moderator can move this to tech support for me if he/she agrees. Thanks

Hey mechanikos,

It either sounds like a bug with the display sequencer, or you might be doing something not entirely right. As such, it doesn't fit in the Tech Support forum. I think it's best if you wait for replies from others or post it as a bug over on the Bug Reports forum.
 
I've found a workaround. Copy all displaygroups and start them 0.1 sec later than the original one. It seems the game doesn't trigger if it is running late for whatever reason. Anyone has any idea about why? Fps is the preset 60 in my testpark, can it still be lag?

Also, i cant stop the horrible sickening disneythemelike music from the sequencer now. I select "no music", then "ok". It shows i selected no music. Then i play the sequence, and it jumps back to the (varying) default music. So why is that? And why isn't scilent the default setting? These little things can be really annoying.

Edit:
And maybe a moderator can move this to tech support for me if he/she agrees. Thanks

I've also had the music bug. No matter what song i chose it would always play the same song
 
Hey mechanikos,

It either sounds like a bug with the display sequencer, or you might be doing something not entirely right. As such, it doesn't fit in the Tech Support forum. I think it's best if you wait for replies from others or post it as a bug over on the Bug Reports forum.
Well, i dont want to bother people with bugreports if there is no bug. So i thought if i might be doing something wrong it might need technical support, since the game itsself doesn't give me any instructions.
But i tried some more. I must have done it right as far as i can see, because the sequence works. Just not every time with all parts. So bugreport for that.
 
I've also had the music bug. No matter what song i chose it would always play the same song

And i'll bugreport this one too. My older blueprinted sequencers work with music off, and so should new ones. I do feel a bit guilty for whining about such a nice game, but turning off all music because of the sequencers music is just a waste.
 
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