Serious question.

Dear developers, is it realistically possible to play Elite without the need to re-log?

What do you mean by re-log. You have to re-login to access the game whenever you stop playing, after the your first playtime, I would say it is mandatory to re-log to play the game. Or are you talking about something else?
 
Dear developers, is it realistically possible to play Elite without the need to re-log?
I realize I am not a developer so am not the person you expected but I can answer the question.

Yes. I have been playing the game since joining the alpha and I have never re-logged.
 
Dear developers, is it realistically possible to play Elite without the need to re-log?

I'm not a developer but yes, generally speaking you can play the game fine that way.
Arguably no re-logging is exactly the way you should play it (to get the sorts of mission drop rates the developers broadly intend) and that re-logging is a mild form of cheating where you are gaming the system to your advantage.

As for non mild cheating cases then using it to fix something that has glitched out and you specifically need to re-log to fix it seems reasonable to me.
I've had this come up once recently and that was to fix mission cargo not spawning rather than, say, flipping a board.
 
There are situations...I'll list them...

Wanting to collect a few missions to the same destination, or of the same type
Trying to get a Navy progression mission to spawn
Wanting to collect materials from (destroying) T9s in a Distribution Center instance more than once.
Wanting to scan satellites of an installation for SLF more than once
Wanting to collect materials at Dav's Hope more than once
Wanting to reset your USS spawns when the HGEs suddenly dry up
Wanting to reset your rock node spawns when prospecting because all you're getting is grey outcrops and chondrites.
Wanting to collect alien materials at wrecks/sites, etc.

If you don't do any of these, you may never need to relog. If you do though, and you don't relog, you are slowing down your progress by about 60% I'd arbitrarily guess. Or one could say that menu logging exploit (I personally don't consider it an exploit) increases your rate of progress by X%
 
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Guardian segments for example. 18 of them... can you get them realistically, without the need to re-log?

you could fly out the instance and back in for the "immersion". I'm sure you're fully aware already that when you leave, Gremlins come out the ground and resets everything ready for the next commander.
I wouldn't mind doing 18 different things once, but one thing 18 times is crazzy! Another thing could be setting it as timed lap, scan everything in under 90seconds and get 3 items, under 120 Seconds for 2, etc. At least you'd have something challenging to compete against.

Edit: I'm not a developer either, soz.

P.S. please don't leave food lying around the site.
 
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I realize I am not a developer so am not the person you expected but I can answer the question.

Yes. I have been playing the game since joining the alpha and I have never re-logged.

I'm impressed. Don't ever start doing it. As soon as I did it once, I was hooked the next day and have been doing it without any hesitation whatsoever whenever it suited me, since.
 
There are situations...I'll list them...

Wanting to collect a few missions to the same destination, or of the same type
Trying to get a Navy progression mission to spawn
Wanting to collect materials from (destroying) T9s in a Distribution Center instance more than once.
Wanting to scan satellites of an installation for SLF more than once
Wanting to collect materials at Dav's Hope more than once
Wanting to reset your USS spawns when the HGEs suddenly dry up
Wanting to reset your rock node spawns when prospecting because all you're getting is grey outcrops and chondrites.
Wanting to collect alien materials at wrecks/sites, etc.

If you don't do any of these, you may never need to relog. If you do though, and you don't relog, you are slowing down your progress by about 60% I'd arbitrarily guess. Or one could say that menu logging exploit (I personally don't consider it an exploit) increases your rate of progress by X%

Don't forget the Guardian blueprints. There aren't enough individual sites to get all the blueprints without relogging.
 
Don't forget the Guardian blueprints. There aren't enough individual sites to get all the blueprints without relogging.

Thanks for pointing it out, these are only the activities I have done myself, I have no doubt there are other situations I have not yet found myself in, which could be accomplished faster or made better use of, by relogging.
 
I think relogging for board flipping specifically is an exploit - I'd like to see them come up with a fix, I appreciate many would hate that though! :D
Not being able to have the things you want forces you do different stuff, I don't mind this too much but mileage very much varies on this.
I would like to see a legitimate in-game variation of this where you can post your destination and, if you are fortunate, have factions offer you some additional missions for the same route (possibly with slightly reduced rewards?).
I'd also like to see destination based filtering in the mission screens - that would save so much time.

Meanwhile, yeah, Guardians seems a fairly reasonable case. As said above, if you went to a number of sites for specific stuff that's one thing, if not then flying to a set of sites smaller than the number of things you need and where those things are non specific seems a bit silly - you are effectively just doing a slow site reset that way. Hmm.
 
There was a dev post stating that relogging to refresh the game was NOT an exploit, BUT it went against the spirit of the game...so, it is expected, by the devs, to play without relogging.
 
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Trying to get a Navy progression mission to spawn
*snippit*

FWIW, you don't have to relog for this one any more. since they stuck them in as follow up missions, you only need close and re-open the mission board. It also works for changing the type of follow-up mission. If you're in a hauler and done feel like doing an assasinate mission you can keep bumping it until it spawns a collection or courier mission, for example.
 
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