Seriously... 3 hours to no avail

Ok, there needs to be some sort of storage system in the game. All I needed to test a combat build for my python was two class 2 turreted burst lasers. I went from high tech system to high tech system for three "hours" and never found any. I know they exist in 1.3 because I had them before. It's pretty frustrating. Please FD implement a way for us to store modules and hard points so we can quickly switch between setups. I have 200 million in assets, and shouldn't have to spend more than three hours to "not" find some hardpoints worth less than 300k.

It would make the game 100% more enjoyable. I like trading, but it gets boring after a while. Every now and then I like to switch to a combat build to destroy a conflict zone or something, but the work it takes to search for all the best modules all over again just drains the soul. By the time I find all the modules I don't even feel like playing any more.
 
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No idea on the whereabouts of C2T Burst lasers (probably hard to find like the C3G Bursts.

I agree the game needs a hangar storage system. And a "save my loadout" system so you can switch fairly quickly (without having to have two separate ships lol).

One solution is to buy and kit out a good Vulture - its nimble, fun in a CZ or RES site and cheap if you lose it accidentally (rather than the up to 9mil buyback on a well-fit Python). Do that, switch as you like, keep your insurance to a minimum, worry less about losing the ship.
 
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