So the inevitable just happened... An NPC damaged my Cargo Bay and half the commodities I had been working to gather for a full week spilled out of my ship. It's not that they were many, mind you, just 17 tons, but they are not precisely easy to find either. And it's not I was being greedy, since I didn't have enough of anything to buy a single shot at the engineer's casino. I was trying to find any appropiate ingredient for any of the four blueprints I have pinned. Like everyone else, I guess.
It took me a good couple of minutes to finish the NPC (a Deadly Imperial Clipper, just like me) and my cargo ended up all over the place. Most of it banished in front of my eyes before I could gather everything back.
I felt frustrated as I've never been playing this game. I was killed in seconds on launch day by a Rail-Laser-shooting NPC, and I took the blow to the chin. But this felt different. This felt unnecessary. This felt stupid.
I considered going out to explore for a few days to chill out. Later, I could sell the data to Felicia, but then I realized I would have to carry a bay full of useless commodities, just because I can't store them anywhere else. It's even worse than that! My Asp Explorer has an 8-ton cargo bay; not enough for all my commodities! I almost laughed to myself at the surrealism of the situation.
Before, when I was playing ED, I felt free, in a world full of endless possibilities. Now I feel trapped, enslaved by a few pieces of "stuff" I can't dispose of. I can't go from trader to inconspicuous bounty hunter: everywhere I go, my cargo turns me into the prey, instead of the hunter.
It boggles the mind the fact FD relased this expansion (the game itself, if you ask me) without enabling station storage.
And I'm honestly and seriously considering not playing the game until they do.
The only alternative would be to jettison those annoying tons of useless stuff (they are not worth selling in the market, so they must be), and forget this expansion ever existed.
It took me a good couple of minutes to finish the NPC (a Deadly Imperial Clipper, just like me) and my cargo ended up all over the place. Most of it banished in front of my eyes before I could gather everything back.
I felt frustrated as I've never been playing this game. I was killed in seconds on launch day by a Rail-Laser-shooting NPC, and I took the blow to the chin. But this felt different. This felt unnecessary. This felt stupid.
I considered going out to explore for a few days to chill out. Later, I could sell the data to Felicia, but then I realized I would have to carry a bay full of useless commodities, just because I can't store them anywhere else. It's even worse than that! My Asp Explorer has an 8-ton cargo bay; not enough for all my commodities! I almost laughed to myself at the surrealism of the situation.
Before, when I was playing ED, I felt free, in a world full of endless possibilities. Now I feel trapped, enslaved by a few pieces of "stuff" I can't dispose of. I can't go from trader to inconspicuous bounty hunter: everywhere I go, my cargo turns me into the prey, instead of the hunter.
It boggles the mind the fact FD relased this expansion (the game itself, if you ask me) without enabling station storage.
And I'm honestly and seriously considering not playing the game until they do.
The only alternative would be to jettison those annoying tons of useless stuff (they are not worth selling in the market, so they must be), and forget this expansion ever existed.