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So true so you won't mind if a lot that really really thought that blockading the only star port was so fun, that they test their weapons on the 4 of you at every opportunity. Not to grief surely but to test the game and make sure that weapons work and there is not an invulnerability bug for players. I know it means the destruction of your ships, but it is purely for testing I hope you understand. Would that fly with your help testing lame claim today? Would the 4 of you we know the names of like to be KOS to the rest of the community till beta released for a fresh start. Just to test you understand. I doubt it, yet you ruined some players limited game time by this juvenile test. In other words think before you make a target of yourselves.

As for your team speak server and rules you enforce, enjoy it, as I will never join it. Your actions today says all I need to know about the arrogance some you are showing with your posts, I can imagine the chat on it and what you are saying about those that found your escapade today to be less then ideal.

You want to test that in the future wait till there are more then one star port available so people can avoid it if they don't want to play your way. I hope by then the star port defenses would make short work of you.

Calebe

We were all talking about this and yes I am sure the other hundred or so testers will not mind if you try and test the KOS . Just as a test thing .
And the teamspeak server is available for every one and you should no has no rules as I keep trying to point out . The only rule is you just need to log in and say hello and play or just to be a member of the Elite Dangerous community .
I try and support every teamspeak server not just mine and so do most of the other Cmdr's . Their is a post on the general discussion page so if you want to form a group check it out and try and take part by attacking the Pirates you will have a lot of fun playing opps sorry testing the KOS order .
You even get to log in and chose your own channel and do not have to say hello , so form a large group and do tests against us or use one of the other teamspeaks so you can communicate with a large group of commanders .
 
The majority of backers voted for this to be an open PvP game. Perhaps some did not fully appreciate the ramifications of this and expect everyone to behave in a "gentlemanly" manner. Prepare for a surprise when beta starts.

There is a general expectation that human beings, who are social animals, are capable of behaving as to form a functional group, in the sense of survivability.

Griefing and the satisfaction people derive out of it stems from a deep desire to experience schadenfreude. It's petty and unbecoming, and I am sure we all have been guilty of it at one point in our lives. But if you look at that kind of behavior logically, you realize there's something really perverted about experiencing pleasure because you just ruined someone else's. And that's what griefing is all about. Case in point: would griefers experience the same pleasure by camping the spawn points of NPCs only? No, they wouldn't. Camping a spawning spot is only worthwhile if you know there's another human being on the other end who will experience what you did.

In the end there is always a way to rationalize the behavior, but I say that ultimately, archaic behavior like that is damaging to the social ecosystem regardless of the circumstances.
 
Please check out the twitch.tv channels showing we were not camping on the spawn point we were in fact flying at high speeds in combat all through the system next to the starport . You will see my ship was taken out by a commander and at maybe one point I ended up next to the spawn point by chance . You will see my ship taking more and more damage until in the end it blew up I paid the insurance .
 
There is a general expectation that human beings, who are social animals, are capable of behaving as to form a functional group, in the sense of survivability.

Griefing and the satisfaction people derive out of it stems from a deep desire to experience schadenfreude. It's petty and unbecoming, and I am sure we all have been guilty of it at one point in our lives. But if you look at that kind of behavior logically, you realize there's something really perverted about experiencing pleasure because you just ruined someone else's. And that's what griefing is all about. Case in point: would griefers experience the same pleasure by camping the spawn points of NPCs only? No, they wouldn't. Camping a spawning spot is only worthwhile if you know there's another human being on the other end who will experience what you did.

In the end there is always a way to rationalize the behavior, but I say that ultimately, archaic behavior like that is damaging to the social ecosystem regardless of the circumstances.

That's all very reasonable, and I totally agree. However it is not the reality of online multiplayer gaming. Some players will find and use exploits, grief others, cheat, run hacks, use network tools, macros, aimbots and any other mechanism for achieving dominance (none of which happened in this instance, I believe).

PvP has only one rule: it is a dog-eat-dog universe and the weak will die. It will happen, which is why I said simply: prepare for it.

To be completely honest I don't even consider what these guys set up is griefing anyway - it was an "event" for a limited time and they warned everyone first. The worst that could be said of it is that they assumed more control of the alpha situation than was appropriate, but even that is tenuous. What they did will happen in exactly the same way during real gameplay.
 
What an interesting thread this has been. I'm intrigued at the passion with which so many people have responded to the OP, but maybe I shouldn't be.

The majority of backers voted for this to be an open PvP game. Perhaps some did not fully appreciate the ramifications of this and expect everyone to behave in a "gentlemanly" manner. Prepare for a surprise when beta starts.

Thank you what we are hoping for is a large group of BETA testers willing to push the game hard and help test not just try and play , a game that is still in development we need to push hard and test the game files as hard as possible to help the developers .
 
Some players will find and use exploits, grief others, cheat, run hacks, use network tools, macros, aimbots and any other mechanism for achieving dominance (none of which happened in this instance, I believe).

That doesn't really justify the behavior, does it?

Regardless of what the OP did or didn't do, I'm not singling them out. I don't think it would hurt if we could all recognize the behavior you described in the quoted paragraph is bad and damaging to the social environment and that is why studios actively fight cheating or griefing.

If players held themselves to higher standards on their own without the need for a carrot or a stick, it would be the good start to a long-term effort to improve the situation. If we remain cynical beings who give up in advance because griefing has become a naturalized behavior that is accepted as an inconvenient consequence of online gaming, things surely never will change.

A decade ago I signed up for EVE and I spent a fair share of time camping low-sec gates or getting pleasure out of making people rage in local. I certainly am not pure or innocent of acting like this. But I did come to the realization it was really stupid and that I should make an effort to stray away from that kind of thinking in the first place.
 
I must say I was quite disappointed reading this post. With the game in alpha stage a lot of variables are not set correctly and with so few sectors this is not what I would have liked to see at this stage. As pilots are now camping the station at this time I am sure it will be detrimental to the testing. I expect this attitude in a game, but would have preferred that it would happen at least after the beta was out.
 
That doesn't really justify the behavior, does it? ...

I'm not trying to justify anything - just describing the real world of online multiplayer PvP gaming.

Some gamers actively enjoy this type of activity, even when they are the victims. They see the "anything goes" scenario as a personal challenge and thrive on the rush of conquest and defeat. That doesn't make them bad people, or that type of gameplay wrong, even though others might consider it anti-social or boorish.

I'm not sure that it is a situation that needs to be improved, or even can be improved. You're suggesting modifying human nature in an anonymous online mileau, and that has eluded every MMO yet created - that's why we have PvE servers in most games.

Personally I have no wish to play in a brutal PvP game, but given that the only way to engage with the maximum number of players in E:D is in the all-players PvP group then we have no choice. I have hopes that in-game police enforcement, the bounty system, and other checks to criminal behaviour will be sufficient to prevent the worst excesses of organized griefing and gank squads, but if they don't I'll either retire to the security of a private group (because that is the only alternative we have been given) or just head further out into the black where I'll be alone with the NPCs.

A decade ago I signed up for EVE and I spent a fair share of time camping low-sec gates or getting pleasure out of making people rage in local. I certainly am not pure or innocent of acting like this. But I did come to the realization it was really stupid and that I should make an effort to stray away from that kind of thinking in the first place.

I'm 57 years old and I've been gaming since the early 1970s and I have never engaged in any such activity in any PvP game, which I guess makes me sound whiter-than-white, but there you are. Just because I recognise that such aggressive PvP gameplay is inevitable does not mean I either condone or engage in it. It just exists.
 
I am struck by what seems to be overlooked in this discussion...it is a test of the game elements of Elite Dangerous. By seeking to stop or decry various types of behaviour, at this stage, in the process you do all those waiting for the final game a disservice. We are looking to you to test all aspects and elements of the game including types of game play good, bad, unacceptable and/or ugly. This will enable the appropriate balance to be struck and effective checks, balances, strategies and consequences within the final game to be put in place to ensure a nuanced and exciting game of Elite Dangerous!
 
LOL.. someone finally gets the point.. especially the part where he says .. or could you?

IMHO - no I don't think the "grieved" have the balls swinging hard enough yet..

They were sheep, fully asleep at the wheel, complicit in the corporate propaganda that they would be protected well, if only they continue to pay taxes to Zelada.. and yet they continue to baaaaah baaaa about being led to the slaughter by their herders..

Don't believe the powers that be care enough to rescue you, it didn't happen today did it?

Explain to me again how you aren't griefers?
 
You may, or may not, have access to the Alpha forum in which one of the Devs (I think it was Sandro - could be wrong) said that right now _anything_ goes in Alpha .. _anything_ at all .. the more you can do to break / cheat / abuse / grief now is allowed as they are not going to impose any rules - they are not going to stop anyone because that is what an Alpha is for .. it's a partial release of the game with bugs to which the Devs are looking to see what works well; what works sometimes; and what doesn't work at all, and fix it in due course.

"never enjoy playing ED" .. harsh.

Yes indeed. Although I'm only Beta "single player" right now, I have to say...

The sort of wacky, organised "what-if" stuff will be hugely useful in terms of thorough testing.

Please don't batten down the hatches and think that the presence of other people in the miniature "alpha" world is somehow able to "spoil your fun".

You lot need to be waking up in the morning thinking, "how can I push the alpha testing boundaries today?".

- Get a couple of people together, and fly - together - towards some distant place. Leave it a couple of hours. See if everything is sane.

- Push someone into an asteroid, or arranged to get pushed into an asteroid. Push something else into an asteroid.

- Should you be able to play football with a cargo canister? Can you?

- Lose all your money, and try to buy stuff anyway, that you can't afford. Does it work? Hope not - but test it! :)

- Get half a dozen people to all dock without clearance at exactly the same time. Get more? Does the station defence cope?

etc. etc.


Please, don't discourage people from stepping outside the frame of mind where "this is how things are done around these parts"...

K.
 
Yes indeed. Although I'm only Beta "single player" right now, I have to say...

The sort of wacky, organised "what-if" stuff will be hugely useful in terms of thorough testing.

Please don't batten down the hatches and think that the presence of other people in the miniature "alpha" world is somehow able to "spoil your fun".

You lot need to be waking up in the morning thinking, "how can I push the alpha testing boundaries today?".

- Get a couple of people together, and fly - together - towards some distant place. Leave it a couple of hours. See if everything is sane.

- Push someone into an asteroid, or arranged to get pushed into an asteroid. Push something else into an asteroid.

- Should you be able to play football with a cargo canister? Can you?

- Lose all your money, and try to buy stuff anyway, that you can't afford. Does it work? Hope not - but test it! :)

- Get half a dozen people to all dock without clearance at exactly the same time. Get more? Does the station defence cope?

etc. etc.


Please, don't discourage people from stepping outside the frame of mind where "this is how things are done around these parts"...

K.

Well said.

True, a person is not really a greifer until the game goes out of the testing phase.

Agreed.
 
Dear Commanders

Intelligence has been received which indicates a virus has been reported to exist within cargo containers that are collected from the miners in the asteroid belt. We have included the intelligence below for you to review.

zeladaquarantine.gif


As a result the federation has declared Zelada a quarantine zone. Any players entering the space station without permission from the quarantine force will be killed on sight.

Regards,

CMDR AK785
CMDR HanSolo
CMDR Maxim
CMDR Lobottomie:D

Intelligence has been received that you and your gang are lacking in intelligence and are in fact dressing up role playing as a way to FORCE players on team speak or be spawn camped (how original).

Talking of “dressing up”, word has it that you all sat there in your gimp outfits pretending they were bio suits.

It is an alpha and being shot down every 5 seconds is not a problem, honestly in the grand scheme of things it’s nothing.

What is the problem is the join us or die attitude, its plain bullying no matter how you put it.

I don’t use these forums much so it takes a lot for me to reply but I’d like to say I despise people like you and your gang of bullies.

You are a cancer to online gaming.

Bring on the ban list and I’ll test that with pleasure.
 
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