Settlement assaults - very frustrating and badly designed for solo

There are a ton of settlements which have security vessels which come in infinite waves, thus making the assault impossible. As I dont have friends in this game to hang around and help me from above, is this intended behavior? As a solo player am I not allowed to assault 90% of the settlements? Am I supposed to spend insane amount of hours to fly close to settlements and check if its in anarchy to be safe to assault it? It is impossible to assault settlements which have those stupid infinite wave System Security Ships.
 
Patrol craft have never given me problems when I come in with the SRV. If you're careful, it's not excessively taxing to solo +++ high security bases. Granted it's not easy either. see next post.
 
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The system defense force bases are essentially impossible to assault alone. Go in with an SRV and you'll never get anything done before being spotted and sniped by the ships flying patrol. Take the more conventional seige approach and you'll eventually be forced to retreat as the system security ships keep coming and the turrets respawn faster than anywhere else.

However, these bases are a very small portion of bases. Every other kind is easy to attack alone.
 
I used to assault bases to scan the datapoints.. until someone told me that I didn't have to kill all defenses to be able to scan public datapoints.

What is your reason for assaulting a base?
 

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Think the main idea is to sneak in and not set off the defences, and grab the data you want and run.

Yeah, this. OP, even if you do have the firepower to take out settlement defenses, they just respawn in short time. So in a wing it can be fun, but to no real end as it's only a matter of time before the who world wakes back up and lights you up. Work on the sneaky thing.
 
Think the main idea is to sneak in and not set off the defences, and grab the data you want and run.

For the record, we are talking about these bases:
JF3FAQE.jpg


I've done about three hundred base assaults at this point, the overwhelming majority ++ and +++ high sec, by myself, and I have never even heard of anyone able to get the datapoints on one of these bases alone.
 
Think the main idea is to sneak in and not set off the defences, and grab the data you want and run.

Yeah, this. OP, even if you do have the firepower to take out settlement defenses, they just respawn in short time. So in a wing it can be fun, but to no real end as it's only a matter of time before the who world wakes back up and lights you up. Work on the sneaky thing.
This would be fantastic if there was actually a sneaking mechanic in the game. Unfortunately there isn't one.

On high security bases they detect you as soon as you step inside their perimeter and open fire on you if you stay long enough. No matter what you do there is no way to sneak into a high security base - within 1 minute the whole base will open up on you, always. The game just doesn't have a stealth and infiltration feature included. Which is a shame because it would be ridiculously cool to be able to power down your SRV's non essential systems, turn off lights - essentially go silent running - and sneak into and out of bases.
 
This would be fantastic if there was actually a sneaking mechanic in the game. Unfortunately there isn't one.

On high security bases they detect you as soon as you step inside their perimeter and open fire on you if you stay long enough. No matter what you do there is no way to sneak into a high security base - within 1 minute the whole base will open up on you, always. The game just doesn't have a stealth and infiltration feature included. Which is a shame because it would be ridiculously cool to be able to power down your SRV's non essential systems, turn off lights - essentially go silent running - and sneak into and out of bases.

Put on some calm cool music. Join a bunch of freedom fighters that also want to attack the installation or make a diversion. Optionally wait for night time on the surface. Airdrop your SRV, go into silent mode in the SRV. Make sure you do not have your lights on. Shut off the HUD so it goes dark too. Make sure no Skimmers see you. Avoid shooting at turrets unless you have too. Take out the generators, it makes the enemy blind.
 
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So for old times sake I went back to these, and they've certainly changed since the last time I (successfully) did them alone. Granted I did recently go to a base with a patrol craft (belonging to the same faction as the base), and it didn't react to me opening up on the defences... maybe a bug?

With that in mind though, this is not really a bad thing. Recurrent content which is only achievable by a really, really capable and prepared single player or small groups is cool. If it's access to data/materials for engineers or something like that you're worried about... there's other ways to access it, whether mission rewards or USS/POIs

Take out the generators, it makes the enemy blind.
Yeah, so there's skimmer control hubs/turret power generators that disable various enemy defences. There's other hubs I've scanned in the past which sound like they should disrupt enemy responses, but frankly, they've never really done much at the time.
 
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I used to assault bases to scan the datapoints.. until someone told me that I didn't have to kill all defenses to be able to scan public datapoints.

What is your reason for assaulting a base?
Some missions require you to destroy settlement generators. When you destroy the generator the whole base turns on you like you just pulled the plug in the middle of their favourite TV series :)
 
Put on some calm cool music. Join a bunch of freedom fighters that also want to attack the installation or make a diversion. Optionally wait for night time on the surface. Airdrop your SRV, go into silent mode in the SRV. Make sure you do not have your lights on. Shut off the HUD so it goes dark too. Make sure no Skimmers see you. Avoid shooting at turrets unless you have too. Take out the generators, it makes the enemy blind.

https://m.youtube.com/watch?v=ncNSJGPl8X4

:)

Unfortunately we can't airdrop the SRV but everything else I have done when I was a total newbie player and didn't know any better. I even made sure to land behind a mountain and drive to the base in night time 'stealth mode'. The mission said to sneak in and I was like, "Oh cool. You can be stealthy in this game!"

Imagine my dissapointment when the base opened fire on me for tresspassing because it is not programmed to recognise stealth. So even though no automated Skimmer or turret ever saw me, and no scanner in the galaxy would ever have picked up a totally powered down SRV using gravity inertia to infiltrate from atop a mountain the base magically comes alive around the 1 minute mark, because it was programmed to only do that one thing :(

Nowadays with air patrols it's practically impossible to blind the base. I take out the generator but the air patrol doesn't care and there are no caves to run to and hide in from them... not yet anyway. I wish it was as immersive as you describe but currently it is not and feels like total placeholder material.
 
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I tried my luck with one of the small high security bases the other night, the defence Viper finally managed to get my SRV about 10km away from the base. I deliberately didn't call my ship in because I wanted to see how it would all pan out, I have to say that desperately burning across 10km of dunes at twilight with a Viper Mk3 smashing railgun rounds into the ground around me was actually pretty good fun but obviously the base remained unmolested. Right at the end when it was obvious the game was up, I used my thrusters to get airborn, flipped round and shot at it, that was immensely satisfying.

If I do it again, I'm going to stick the SRV on FA-on, let it chase me and open up on it from turret view :D
 
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Any bases that have respawning patrols are practically impossible to get close to. You cannot kill the ships as more spawn immediately after one dies, and they will kill your SRV. I once managed a skimmer assault on such a base by deploying right as one ship was leaving, but this was not a double-patrol base and I still lost my SRV when the next ship came. It's just another sucky mechanic. If you get a mission to assault one, just give up. The loss in rep is worth more than the wasted hours and sanity trying to plan your effort against a mechanic designed to make such endeavours impossible.
 
Yeah, this. OP, even if you do have the firepower to take out settlement defenses, they just respawn in short time. So in a wing it can be fun, but to no real end as it's only a matter of time before the who world wakes back up and lights you up. Work on the sneaky thing.

This is annoying. Dead stuff should stay dead as long as you don't reset the instance.
 
This is annoying. Dead stuff should stay dead as long as you don't reset the instance.

Yes it is extremely frustrating as it essentially nullifies most of what DB was selling with the whole base assault feature. You can't methodically pick a bases defences apart if they magically come back online or respawn shortly afterward.
 
But all the data points are "already scanned" forever once you did a visit. So those are perma dead at least.

They eventually respawn after a couple weeks. Base defenses usually come back to life before you can take them all out.
 
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They eventually respawn after a couple weeks. Base defenses usually come back to life before you can take them all out.

Ok.

I take out the turrets that will be in my SRV's immediate path to victory. If there is a ship, I take that one out too, then go SRV on their a**es.
 
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