The reason I'm asking is that for Odyssey and its new planetary tech, the whole shader prep process take at least twice as long for me as it did before. This lead me to my question which is, what would be the potential problems if I was to take the option of disabling this feature on the graphics options. Would this put off the load of shaders to a different time? Would it impact the quality or performance of the game?
I'm going to disable the feature and see how it affects me game.
Anyone know what it will do already?
I'm going to disable the feature and see how it affects me game.
Anyone know what it will do already?
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