Share your bad experiences with selling in Franchise mode?

I'm wondering what sorts of animals you've had bad experiences with selling on franchise mode? For me I've had a few bad experiences such as when I decided to try breeding new animals for the market, which I later realized there was very little demand for. Examples of these species are the dall sheep and black wildebeest. I spent hours breeding good lines of them from scratch to then find out nobody wants them / will pay a fair price for them. It may have been a bad couple of days on the market, but either way I got rid of these animals as they weren't profitable compared to alternative species. I rarely ever see dall sheep or black wildebeest on the market place and when I do they're always in low numbers so I assume others have similar experiences to me so moved onto more profitable species.

I love to breed 100x4 stat albino bloodlines (especially for reptiles) and had never sold them on the market before. I produced an albino 100x4 bloodline of a reptile species from scratch and it felt like a lot of work to make that happen. I ended up selling some to realize that my bloodline was "too good for the market" as I basically crashed it and there was a guy flooding the market with animals descended from mine for dirt cheap. It took me a very long time to perfect this line so the amount of effort invested was instantly wasted the moment another person began distributing my hard work at an industrial scale lol. These animals in question take a very long time to raise (like over 20 in-game years) and he's selling every hour of the day so I decided to stop breeding these animals now. I also learnt my lesson to always dilute my amazing stat bloodlines with frontier sold females and then distribute their offspring instead of my amazing stat pedigrees. (I actually made way more sales, more money and did less damage to the economy selling lower quality / average stat animals than perfect stat ones.)

Finally I imagine this might of happened to all of us, but a couple of times I've sold good animals not knowing their worth and someone snaps it up and instantly puts it back on the market for 10,000 cc. I always check back to see if it sells and I haven't had a time where it didn't. All the bad experiences I've had are my own doing, but that doesn't make them any less frustrating. The worst time this ever happened is when I bred some Indian Elephants and stockpiled them to sell all at once. I listed them each for around 4000 cc as they were good stats and mainly all females, they got snapped up instantly and all of them were resold for 10,000 cc each. I proper beat myself up over that because I was fairly new to the game and 4000 cc seemed huge to me at the time never mind 10,000 cc.

I would love to hear if anyone else has any stories to share!
 
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I've definitely run into the problem of people lowballing the market, which is quite disappointing after I've put so much work into getting good stats to sell. I feel like I just haven't figured out how to do the industrial scale that they seem to be able to do.

My biggest problem is probably that I sometimes feel like I must be the only one BUYING expensive animals, especially new animals when a dlc is released, but then by the time I've bred them the market has crashed so I can't sell them or their kids at anything near the rate that I spent.
 
Wich market?
I mean.... I can hardly find animals on the market at all!
Only some primates and cats, but nog even a peafowl ,ostrich of kangaroo for weeks now!
I haven't found one single animal from the new dlc yet. Not even a Frontier one.:cry:

When I put an animal on the market, I can not see it on the market myself. So how do you know that that animal is resold for more cc?
 
I don't have a problem selling, because I tend to sell at the suggested rate or only a little above.

My problem is buying, because I refuse to spend 10K on an animal (I only have about 14K anyway lol, being fairly new) and I never spend ridiculous amounts on them. I would rather buy lower quality and attempt to breed them better myself. But sometimes there is not even a single one of the animal I am looking for. Frontier usually put all kinds in, but they sometimes do not have the specific gender I am after, eg. I've been after a female Baird's Tapir for a few days and there have been none at the times I looked, I guess patience is the key haha.

And, of course, there are only Frontier animals if you look for less popular ones.
 
The concept behind the animal market is good, just unbalanced.

Only the newest animals and some highly popular ones are in demand, but then if you try to get another you have to get the lower quality Frontier Zoo animals.

Also, people just sell them for $10,000. Like, come on, man, why ruin it for the rest of us?

I think that a good idea could be that certain animals cannot pass a certain price. For example:

Western lowland gorilla - highest appeal - can be sold on the market for as high as $500
Cheetah - medium appeal - can be sold on the market for as high as $250
Common warthog - lowest appeal - can be sold on the market for as high as $75


I mean, it's just an idea, but what if, depending on the animal's in-game popularity, you have a limit on how high the price will be? It wouldn't solve everything, but it's a start.

That, or a special co-op market where you can trade with your friends only, although, knowing players, that'll get scammed too
 
I think it's a shame when people buy animals for cheap and then resell them for 10'000 CC. I think it's not a good concept to be able to resell bought animals on the market again. After all, it's Planet Zoo, not Planet Capitalism. :/ Frontier should consider making once bought animals unsellable for everyone.
It is a management game... A part of management are the finances ;)
 
Also, people just sell them for $10,000. Like, come on, man, why ruin it for the rest of us?
People okay this game how they want to... You can see it also the other way around, that demanding low prices ruin the game (and thus fun) for other people..

Some animals are worth more then 10k and it is not that hard to gain cc. I hope frontier just raises the cap of 10k or just remove it. There are a lot of players with miljons of cc. And frontier also puts low priced animals on the market every few minutes, so there are some for everyone ;) (and yes, even with 'low stat' animals you get silver or golden rated animals)
 
You can see it also the other way around, that demanding low prices ruin the game (and thus fun) for other people..
Well, I don't mean every species should be low prices, but $10,000 for a peacock? I mean, that's what I'm talking about.

Which is why I think that having price ranges would be the best option. Certain species can't be sold for more than a certain amount and others can't be sold for less
 
I guess I worry that forcing changes to the market would have negative and unintended consequences for different play styles.

Things like restrictive price limits can't really account for all the different things that people may be looking for: color morphs, stats, gender, age, frequency of the animal at different times of the day/week, etc. To say nothing of players' emotional connection to how long it took them to get that animal (which can be very different than how long it took others, depending on different play styles). I will often happily pay the full 10,000 cc for an animal that others may not feel is "objectively worth it", simply because I'm looking for different things than another player is. For example, I like to use all the different color morphs, so will often pay substantially more for a rare color. But I know other players who dislike them because some of those color morphs don't do as well in the wild. Similarly, depending on one's style of play, someone may be happy to pay more for an animal with really high size and longevity but really low fertility and immunity, while another player would place a higher value on an animal with lower size/longevity, but more balanced fertility and immunity. I suppose it's theoretically possible that Frontier could figure out a pricing system that took all of those factors into account, but it feels like a wide open market has a better chance of respecting and allowing for those different strategies.

And while I too dislike the idea of someone buying an animal just to immediately flip it for a profit, I tend to take it as a sign that I priced that animal too low to begin with, and that I should adjust my management strategy if I care about such things, rather than asking the game to force everyone else into my pattern. And I worry about the unintended consequences that would come with trying to stop this. For example, I will often buy a lower stats animal if that's all that is available to start, and then replace it with a higher stats one whenever one of those come along, selling the lower stats ones as I go. Sometimes this will happen multiple times, getting progressively better stats each time. But if buying an animal meant being stuck with it forever, then I think the market really would collapse simply because there would be so many fewer opportunities to buy. We'd be stuck waiting 99 years for that tortoise to finally die, instead of buying a better one and selling the previous one. Plus, it would mean that animals with good stats would end up being available only to one zoo, instead of being able to be traded after they've had kids and potentially benefiting lots of players. This would make it even harder for the community as a whole to improve stats for the species overall, (or meet community challenges), and could also lead to monopolies where only one or a few players had the high stats animals, making it even harder for other players to break through.

Or to put it another way: We may all occasionally get annoyed with each other that there are players who are using different strategies that seem to undercut our own. But a restrictive overhaul by frontier could just as easily end up cementing a strategy you hate forever, whereas an open market means that each day brings new possibilities.
 
I'm wondering what sorts of animals you've had bad experiences with selling on franchise mode? For me I've had a few bad experiences such as when I decided to try breeding new animals for the market, which I later realized there was very little demand for. Examples of these species are the dall sheep and black wildebeest. I spent hours breeding good lines of them from scratch to then find out nobody wants them / will pay a fair price for them. It may have been a bad couple of days on the market, but either way I got rid of these animals as they weren't profitable compared to alternative species. I rarely ever see dall sheep or black wildebeest on the market place and when I do they're always in low numbers so I assume others have similar experiences to me so moved onto more profitable species.

I love to breed 100x4 stat albino bloodlines (especially for reptiles) and had never sold them on the market before. I produced an albino 100x4 bloodline of a reptile species from scratch and it felt like a lot of work to make that happen. I ended up selling some to realize that my bloodline was "too good for the market" as I basically crashed it and there was a guy flooding the market with animals descended from mine for dirt cheap. It took me a very long time to perfect this line so the amount of effort invested was instantly wasted the moment another person began distributing my hard work at an industrial scale lol. These animals in question take a very long time to raise (like over 20 in-game years) and he's selling every hour of the day so I decided to stop breeding these animals now. I also learnt my lesson to always dilute my amazing stat bloodlines with frontier sold females and then distribute their offspring instead of my amazing stat pedigrees. (I actually made way more sales, more money and did less damage to the economy selling lower quality / average stat animals than perfect stat ones.)

Finally I imagine this might of happened to all of us, but a couple of times I've sold good animals not knowing their worth and someone snaps it up and instantly puts it back on the market for 10,000 cc. I always check back to see if it sells and I haven't had a time where it didn't. All the bad experiences I've had are my own doing, but that doesn't make them any less frustrating. The worst time this ever happened is when I bred some Indian Elephants and stockpiled them to sell all at once. I listed them each for around 4000 cc as they were good stats and mainly all females, they got snapped up instantly and all of them were resold for 10,000 cc each. I proper beat myself up over that because I was fairly new to the game and 4000 cc seemed huge to me at the time never mind 10,000 cc.

I would love to hear if anyone else has any stories to share!
I think what doesn't help is that animals are automatically removed from the market in an hour. It would be nice if the time limiter was removed. That way a lot of player-bred animals would remain on the market.
 
The market is crazy. But there will always be those, that just want a high price, those, that just want cheap and others, that actually think about the worth of their animal. I startet to just sell animals for the recommended price, simply, because I am tired of waiting to sale or having to see the prices that are on the market at the moment. But I think the calculation for those prices need an make-over. As some of the Bisons or Buffalos only bring 15 CC even though there are none available on the market. Also a system where people can bid for an animal instead of an instant buy, so the prices are truly buyer driven would be nice.
 
I have a very hard time selling clouded leopards. I don't breed animals specifically to sell in franchise, but I do like using certain kinds of animals in my zoo, and some of them are rather fertile. So I end up with lots to sell, including some good specimens. But some of the species I like seem to not be super popular with other franchise players.

There is going to be some randomness to it too. Sometimes it's bursting at the seams with giraffes, but the other day when I was looking for a nice, gold star male there were only poor "frontier zoo" ones for sale, and they were nearly all female.

That's another randomness. How the market often seems to not have the sex of animal I am looking for.
 
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With 4,75 million of CC in franschise mode, the max cap of 10k is way too low.
The cap need to be increased to make it any kind of interesting.

4x 100 peafowl: 10k
4x 100 African elephant: 10k

Should be:
4x 100 peafowl: 10k
4x 100 African elephant: 50k

Makes elephants worth breeding again.

Or.... a different cap for each animal specie?
 
With 4,75 million of CC in franschise mode, the max cap of 10k is way too low.
The cap need to be increased to make it any kind of interesting.

4x 100 peafowl: 10k
4x 100 African elephant: 10k

Should be:
4x 100 peafowl: 10k
4x 100 African elephant: 50k

Makes elephants worth breeding again.

Or.... a different cap for each animal specie?


Totally agree, I also have many millions, and somr animals are worth way more than 10k..

Agreed, challenge mode is the same as franchise, but without the online market.. That mode is way better for moat of the people that keeps complaining about way to high prices... Of those prices were to high, the limit would be lower ;) and it is so easy to gain cc when you put some effort in it
 
With 4,75 million of CC in franschise mode, the max cap of 10k is way too low.
The cap need to be increased to make it any kind of interesting.

4x 100 peafowl: 10k
4x 100 African elephant: 10k

Should be:
4x 100 peafowl: 10k
4x 100 African elephant: 50k

Makes elephants worth breeding again.

Or.... a different cap for each animal specie?
Now where I think about that. Maybe the game could use the "recommended price" and each animal gets a limit of for example 10x that price. this way it also variates with the request and offers from the market and is still regulatet a little bit about what animal one is selling.
 
I'd kind of rather see much of the opposite of popular opinion here. Color morphs and albinos should have an artificial (low, low) cap - like a 10th of the current average. Any zoo that is part of the AZA actively avoids breeding albino and similar variant animals because they're not good candidates for release/species survival breeding plans. I know the market place is supposed to be a 'free market' but like every free market there are actually a ton of restrictions. Restricting the preference to breed albinos for the cute factor would actually be more in-line with the fictional intent of the game.

as to problems? Not really, it's not hard to breed high quality animals, and I just sell mine at slightly below whatever the current median price is. Once you have 50k of cc's or whatever, there's no need to push for profits.
 
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