So at this point Shield booster stacking is an issue for Elite dangerous , I mean seriously there are people having 6-8 shield booster rendering their ships (almost) immune to damage. And being able to fire back at no expense... those ships are really bad for the game IMO, there is no penalty for running a F. ton of shield boosters.
I think if you are pushing the boundaries of you shields... those booster should come with a expense of much more heat, I mean if you can have 5 of those to create a 100% increase in your shielding. They should have at least 300% more heat than a normal shield. it should be done in a way that a ship filled with G5 heavy duty boosters should be almost if not cooking itself.
So in essence Devs should put a limit in the amount of shield boosting via heat. no need for diminishing returns and thing like that. those things will only introduce more stacking.
By giving the player a hard choice of cooking his ship. this comes full circle, like people should not run a ship with all rails because this is an effective way of creating a Baked CMDR... they should be the same for Shield boosting.
Lets say you can get your shields to +250% and this will make your ship run at 75-80% temperature. hitting 300% 95%, hitting 400% 110% heat.
This makes clear that you are pushing your ship to it's limits. defensive builds can still work , as you don't need to fire weapons. and you will probably suffer a little damage from FSD charge... but it's minimal.. and the extra slots can accommodate some sinks...
this effectively will reduce TTK, and some uber ships we all see every day in the game reining above everything.
OF COURSE THIS IDEA WILL RECEIVE FLAK.
This idea is basically making those "God" CMDRs who reing absolute on their majestic BIG3s doing idle haz res all day... farming kills, rank and glory... I heard stories of a guy that put 50 Tones of platinum aboard the ship placed an all turreted laser setup and let the ship idle on a haz res... gonne for launch and the ship was still with 50% shields when he came back... and a 2M credits bounty claim... So I see it's hard to lose some habits...
But the game urgently needs this to be assessed. Because once you get to the Large ship PAD... mostly every single ship in the game is just a cake walk... even against Elite NPCs...
And PvP also is problematic cause of shield boosting... duels can take half an hour... even more...ships are on the +4000 MJ shields + Banks....
I find this to be a good solution since you can still use the shield for protection. you will be really hot... but nothing your ship cant handle...
But if you go for a g5 overcharged PP + g5 dirty drives + plasmas + rails + beams + a ton of shield boosters... this should not work anymore on this setup... cause everything would fry you up. making it a very demanding setup...
I think if you are pushing the boundaries of you shields... those booster should come with a expense of much more heat, I mean if you can have 5 of those to create a 100% increase in your shielding. They should have at least 300% more heat than a normal shield. it should be done in a way that a ship filled with G5 heavy duty boosters should be almost if not cooking itself.
So in essence Devs should put a limit in the amount of shield boosting via heat. no need for diminishing returns and thing like that. those things will only introduce more stacking.
By giving the player a hard choice of cooking his ship. this comes full circle, like people should not run a ship with all rails because this is an effective way of creating a Baked CMDR... they should be the same for Shield boosting.
Lets say you can get your shields to +250% and this will make your ship run at 75-80% temperature. hitting 300% 95%, hitting 400% 110% heat.
This makes clear that you are pushing your ship to it's limits. defensive builds can still work , as you don't need to fire weapons. and you will probably suffer a little damage from FSD charge... but it's minimal.. and the extra slots can accommodate some sinks...
this effectively will reduce TTK, and some uber ships we all see every day in the game reining above everything.
OF COURSE THIS IDEA WILL RECEIVE FLAK.
This idea is basically making those "God" CMDRs who reing absolute on their majestic BIG3s doing idle haz res all day... farming kills, rank and glory... I heard stories of a guy that put 50 Tones of platinum aboard the ship placed an all turreted laser setup and let the ship idle on a haz res... gonne for launch and the ship was still with 50% shields when he came back... and a 2M credits bounty claim... So I see it's hard to lose some habits...
But the game urgently needs this to be assessed. Because once you get to the Large ship PAD... mostly every single ship in the game is just a cake walk... even against Elite NPCs...
And PvP also is problematic cause of shield boosting... duels can take half an hour... even more...ships are on the +4000 MJ shields + Banks....
I find this to be a good solution since you can still use the shield for protection. you will be really hot... but nothing your ship cant handle...
But if you go for a g5 overcharged PP + g5 dirty drives + plasmas + rails + beams + a ton of shield boosters... this should not work anymore on this setup... cause everything would fry you up. making it a very demanding setup...