Shield tanks and hybrids are regularly used in PvP. So lots of folks use shield boosters, many of them with at least some engineered as G5 heavy duty w/super capacitors.
In watching duels, I see a lot of people who'll disable their heavy duty shield boosters once their shields drop, because the shields then come back faster. It's a viable tactic, as long as you keep in mind that your shields come back online at 50% strength. So they come back more slowly when your boosters are enabled, because there're more MJ that you have to regen before you get to that 50% mark. So you can get a weaker shield back faster (boosters disabled), or a stronger one a little later.
The advantage to patience, aside from having stronger shields when they come back, is that you get a lot more MJ per second regenerating while the shields are broken than you do when they're back online.
Few will find this news.
What I don't see anybody doing is disabling their heavy duty SBs *BEFORE* their shields drop. That would seem to be a better strategy.
Why?
Because your total shields are the MJ you get from your base shield generator plus your SBs, with the SBs being depleted first (you can test this very easily with a friend). So once your shields are depleted down to the point where you ONLY have the MJ from your shield generator remaining, you're not getting any benefit from your heavy duty SBs (assuming no use of SCBs of course).
On the contrary -- if you're using G5 heavy duty SB's, you're actually taking a resistance hit by leaving them enabled once they're depleted. If you're running 4-5 heavy duty SBs, that's knocking your various resistances down by 5-10% (depending on where those resistances are -- the higher your resistance in any particular area, the less impact disabling them makes).
It's funny how people will burn loads of precious mats maxing out G5 to get those last tenths of a percent of resistance, only to fly in combat with SB's that are doing nothing but lowering that same resistance, plus others!
So you'd end up with more effective MJ over the course of a battle if you disabled your SBs as soon as your shields were depleted to the point where your remaining MJ were being provided solely by your shield generator. Because at that point your SBs are just power-hungry dead weight, unless of course you get enough of a reprieve that your shields could regenerate back above the shield generator's capacity.
And then, of course, when or whether you re-enable them should depend on your threat analysis of the remainder of the fight.
Thoughts? Am I missing something?
In watching duels, I see a lot of people who'll disable their heavy duty shield boosters once their shields drop, because the shields then come back faster. It's a viable tactic, as long as you keep in mind that your shields come back online at 50% strength. So they come back more slowly when your boosters are enabled, because there're more MJ that you have to regen before you get to that 50% mark. So you can get a weaker shield back faster (boosters disabled), or a stronger one a little later.
The advantage to patience, aside from having stronger shields when they come back, is that you get a lot more MJ per second regenerating while the shields are broken than you do when they're back online.
Few will find this news.
What I don't see anybody doing is disabling their heavy duty SBs *BEFORE* their shields drop. That would seem to be a better strategy.
Why?
Because your total shields are the MJ you get from your base shield generator plus your SBs, with the SBs being depleted first (you can test this very easily with a friend). So once your shields are depleted down to the point where you ONLY have the MJ from your shield generator remaining, you're not getting any benefit from your heavy duty SBs (assuming no use of SCBs of course).
On the contrary -- if you're using G5 heavy duty SB's, you're actually taking a resistance hit by leaving them enabled once they're depleted. If you're running 4-5 heavy duty SBs, that's knocking your various resistances down by 5-10% (depending on where those resistances are -- the higher your resistance in any particular area, the less impact disabling them makes).
It's funny how people will burn loads of precious mats maxing out G5 to get those last tenths of a percent of resistance, only to fly in combat with SB's that are doing nothing but lowering that same resistance, plus others!
So you'd end up with more effective MJ over the course of a battle if you disabled your SBs as soon as your shields were depleted to the point where your remaining MJ were being provided solely by your shield generator. Because at that point your SBs are just power-hungry dead weight, unless of course you get enough of a reprieve that your shields could regenerate back above the shield generator's capacity.
And then, of course, when or whether you re-enable them should depend on your threat analysis of the remainder of the fight.
Thoughts? Am I missing something?