Is it only me, or are shield boosters a bit of a mixed-blessing?
I fitted one and it makes fairly marginal improvement to shield strength but massively extends recharge time. I think any gain due to the increased strength of the shield is likely to be outweighed by how slowly it regenerates. Maybe if you have a really expensive power distributor they make more sense, but for me i'd probably get a better shield generator before bothering with the booster. For me I need to shields to pop back up after they've gone down. A tactic i've used against larger vessels is to charge in, hit their shields, boost out whilst mine recharge... when mine are back I charge in again, hitting theirs before they've fully recharged (larger vessels generally recharge more slowly). I might knock only 10 percent off a pass, but sooner-or-later i'm whacking their hull plates whilst they're whacking my shield!
Shield Cells in conjunction with boosters might be the answer although you have to activate them at least 5 seconds before the shield collapses, of course.
I fitted one and it makes fairly marginal improvement to shield strength but massively extends recharge time. I think any gain due to the increased strength of the shield is likely to be outweighed by how slowly it regenerates. Maybe if you have a really expensive power distributor they make more sense, but for me i'd probably get a better shield generator before bothering with the booster. For me I need to shields to pop back up after they've gone down. A tactic i've used against larger vessels is to charge in, hit their shields, boost out whilst mine recharge... when mine are back I charge in again, hitting theirs before they've fully recharged (larger vessels generally recharge more slowly). I might knock only 10 percent off a pass, but sooner-or-later i'm whacking their hull plates whilst they're whacking my shield!
Shield Cells in conjunction with boosters might be the answer although you have to activate them at least 5 seconds before the shield collapses, of course.
Last edited: