Boosters strengthen shields, cells replenish them. Too many boosters and the cells will recharge only little. Has anyone done the number crunching for the optimal ratio on a combat ship ? Traders will obviously go all boosters to keep shields up until they can escape. Cells only waste cargo space there. For a combat ship the optimal ratio will be very important after 1.3 lands however, since SC doesn't reset your shields to full anymore.
Edit: Afterthought, might it even make sense to fit a lower than max shield generator with more cells to last longer ? A lower shield than can be fully recharged one or more times may last longer in the end than a bigger one that can only be partially recharged. After all the lower shield also frees up power than can be used for better cells.
Edit: Afterthought, might it even make sense to fit a lower than max shield generator with more cells to last longer ? A lower shield than can be fully recharged one or more times may last longer in the end than a bigger one that can only be partially recharged. After all the lower shield also frees up power than can be used for better cells.
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