I posted this in the alpha forum, but it would be good to get more feedback about adding visual shield impact. Here is the mockup I made to illustrate the idea better:
From normal to getting hit, then loss of shields (hole expands and diffuses outwards). Would work in reverse also, having the shield envelop the craft.
What do you think?

From normal to getting hit, then loss of shields (hole expands and diffuses outwards). Would work in reverse also, having the shield envelop the craft.
What do you think?