I've seen various conversations explaining one ship or another is a shield/hull tank, what is that decision based on?
In the game I'm more used to (Eve) it's easy to work out as ships have bonuses in certain areas, either a boost to shields or hull strength. but as far as I can work out this game doesn't have the same mechanism. In the ship fitting web sites I've found you can see the hull strength, is that all there is to go on?
Thanks.
In the game I'm more used to (Eve) it's easy to work out as ships have bonuses in certain areas, either a boost to shields or hull strength. but as far as I can work out this game doesn't have the same mechanism. In the ship fitting web sites I've found you can see the hull strength, is that all there is to go on?
Thanks.