So, I've parked the FDL for a while and have made the move to a hull-tanked shieldless FAS. I've had a couple of fights and have done ok...but I've not faced anyone with missiles yet. It's going to happen though. Is there any counter to missiles in a hull tanked FAS?
I'm guessing that stacked packhounds have no answer except high wake (TrueSilver did a thread on this a while back).
But what about counters to regular missiles or a single packhound launcher? Can PDs cope with these? Or is it a lost cause?
Dealing with missiles :
- 2 Point defense on utility slot close to weapons
- Boost away from missiles (FA on), mid boost turn FA off and turn to face missiles and drift backward (you need at least 500+ speed boost)
- Having TLB helps a lot (if you are in reload, you can try out maneuver or take distance and toggle SR)
Packhound :
- Having TLB helps a lot (if you are in reload, you can try out maneuver or take distance and toggle SR)
- Point defense loose effectiveness
- Easy to out maneuver
Best counter to hull tank is not missiles, it is high yield shell cannon