Casual player here, looking to stay in Open.
I enjoy strolling around in my humble Asplorer, doing Alien stuff, a couple CGs, BH yaddayadda.
Been interdicted & killed 6 times in the last two days in the Pleiades. Reluctantly moved to Mobius. Unfortunately on XBox, which is not too crowded. I like the interaction and would like to stay in Open.
Is there a viable AspX build to with which I could "stealth" my way out of hairy situations that you would suggest from a PvP perspective? I have only a couple engineers unlocked and I´d like to stay agile so I´d like to avoid heavy hull builds and extreme shield enineering. Which kinda only leaves stealth & speed as an option. Any guidelines?
Also any other defence/evading tips are very welcome too. Needs to be AspX or Python related. Although I wont use my Python in High Risk areas for the foreseeable future.
I enjoy strolling around in my humble Asplorer, doing Alien stuff, a couple CGs, BH yaddayadda.
Been interdicted & killed 6 times in the last two days in the Pleiades. Reluctantly moved to Mobius. Unfortunately on XBox, which is not too crowded. I like the interaction and would like to stay in Open.
Is there a viable AspX build to with which I could "stealth" my way out of hairy situations that you would suggest from a PvP perspective? I have only a couple engineers unlocked and I´d like to stay agile so I´d like to avoid heavy hull builds and extreme shield enineering. Which kinda only leaves stealth & speed as an option. Any guidelines?
Also any other defence/evading tips are very welcome too. Needs to be AspX or Python related. Although I wont use my Python in High Risk areas for the foreseeable future.