One of the things that I particularly love about this game is that you don't necessarily need the biggest and best ship to be competitive. In *so many* games you spend the time to get the "Immortal Sword of Infinite Doom" only to find that two levels later you need to sell it for 10 coppers to a merchant since it "cons green" to you. In most Sci-Fi media your ship is pretty much an extension of yourself. Han didn't trade in the Millennium Falcon... he just kept upgrading it - or at least the parts he felt needed it. The Falcon is as iconically linked to him as Chewie. They're a team.
ED gives you the chance to do something similar. Because there's no levels - it really comes down to skill and loadout. Currently you can upgrade your ship - and that's good - but in the end, most people's ships are going to be extremely similar based on what they're gearing up for. Once you can afford it you'll buy A-level equipment and off you go. Same.
Wouldn't it be nice to allow for some non-stock options. Perhaps have a few systems that specialize in ship customization. Maybe you could add a fifth hardpoint? Combine two "Size 3 internals" to make a "Size 6"? In short, tweak your ship to make it distinctly what you want it to be. A real world example would be the different between a lowrider, off-road, drag racer, stock, etc. At one time they were all the same car, but they were tailored and tuned to be exactly what the owner wanted.
Right now the answer to ship progression seems to be "new ships are coming". Which is fine, more options are a good thing. I, on the other hand, would be pretty happy running my Cobra for the rest of my career. I get attached to my ship. Right now it is pretty much *me* in game. I would hope that in the future, we'd have the ability to "tinker" with our ships. I'd like mine to be completely different than yours. Options never really hurt anyone.
ED gives you the chance to do something similar. Because there's no levels - it really comes down to skill and loadout. Currently you can upgrade your ship - and that's good - but in the end, most people's ships are going to be extremely similar based on what they're gearing up for. Once you can afford it you'll buy A-level equipment and off you go. Same.
Wouldn't it be nice to allow for some non-stock options. Perhaps have a few systems that specialize in ship customization. Maybe you could add a fifth hardpoint? Combine two "Size 3 internals" to make a "Size 6"? In short, tweak your ship to make it distinctly what you want it to be. A real world example would be the different between a lowrider, off-road, drag racer, stock, etc. At one time they were all the same car, but they were tailored and tuned to be exactly what the owner wanted.
Right now the answer to ship progression seems to be "new ships are coming". Which is fine, more options are a good thing. I, on the other hand, would be pretty happy running my Cobra for the rest of my career. I get attached to my ship. Right now it is pretty much *me* in game. I would hope that in the future, we'd have the ability to "tinker" with our ships. I'd like mine to be completely different than yours. Options never really hurt anyone.