StefanOS
Volunteer Moderator
Hello to all!
DB did already stated that ED will have a very detailed damage modelling of the space ships (SS).... and I am looking forward to it!
I never did like the standard approach in most space games that a solid metal SS would explode in dust if it reached 0% hull..... because 1. its unrealistic and 2. its a waste to damage a SS, I would prefer to salvage it, sell it, use it.......
There is a KS project showing very impressing damage modelling in a car race game.... take a look, I think it is very impressive!
http://www.kickstarter.com/projects/1470493497/next-car-game-a-motorsport-with-attitude
Would be nice if we had that detail and physics in ED....
DB did already stated that ED will have a very detailed damage modelling of the space ships (SS).... and I am looking forward to it!
I never did like the standard approach in most space games that a solid metal SS would explode in dust if it reached 0% hull..... because 1. its unrealistic and 2. its a waste to damage a SS, I would prefer to salvage it, sell it, use it.......
There is a KS project showing very impressing damage modelling in a car race game.... take a look, I think it is very impressive!
http://www.kickstarter.com/projects/1470493497/next-car-game-a-motorsport-with-attitude
Would be nice if we had that detail and physics in ED....