Basic premise is that under certain conditions, modules can catch fire.
When a module is on fire, not only does that modules health drop slowly, your ships temperature also increases. There's also a chance for fires to spread to other modules. Modules on fire also have reduced effectiveness, and/or can malfunction more often.
Now all ships have built in fire suppression, but it can take a moment to kick in, and can't handle too much at once.
You can also manually activate the fire suppression system using the modules panel, which can be more effective.
Modules on fire will have a flame icon next to them.
You can also install improved fire suppression modules, which can activate autonatically quicker, handle more fires at once, and prevent spreading, based on module class and rating.
All forms of fire suppression require ammo, similar to the AFMU, which can be synthesized if needed, from very basic materials.
What can cause a fire?
Not sure what it would add, maybe a sense of panic, similar to low oxygen, which is a good thing, and can be exciting.
Having a catastrophic fire would be quite unlikely. You would have had to run out of fire suppression ammo, and basically set fire to so much that your ship goes above 200% heat to cause hull damage. Lol
But it could happen to a careless CMDR.
I believe it would add another level of danger to combat, and even exploration.
Thoughts?
CMDR Cosmic Spacehead
When a module is on fire, not only does that modules health drop slowly, your ships temperature also increases. There's also a chance for fires to spread to other modules. Modules on fire also have reduced effectiveness, and/or can malfunction more often.
Now all ships have built in fire suppression, but it can take a moment to kick in, and can't handle too much at once.
You can also manually activate the fire suppression system using the modules panel, which can be more effective.
Modules on fire will have a flame icon next to them.
You can also install improved fire suppression modules, which can activate autonatically quicker, handle more fires at once, and prevent spreading, based on module class and rating.
All forms of fire suppression require ammo, similar to the AFMU, which can be synthesized if needed, from very basic materials.
What can cause a fire?
- Heat:- obviously, heat sources can trigger fires, including that from external, internal, and even other fires onboard.
- Damaged Modules:- Fires are more likely to start in modules that are heavily damaged. (But they won't spontaneous combust!)
- Incoming Damage:- Taking fire can trigger a fire too.
Not sure what it would add, maybe a sense of panic, similar to low oxygen, which is a good thing, and can be exciting.
Having a catastrophic fire would be quite unlikely. You would have had to run out of fire suppression ammo, and basically set fire to so much that your ship goes above 200% heat to cause hull damage. Lol
But it could happen to a careless CMDR.
I believe it would add another level of danger to combat, and even exploration.
Thoughts?
CMDR Cosmic Spacehead