Now I know most will argue that I'm wrong here but I'm not!
Having cleared that up I propose that some Naval/Authority missions come with a ship, a ship owned by them and handed to the player for that mission only, and to be taken back immediately upon landing after completion, trying to squeeze some additional missions and time in the ship would be more than frowned upon, perhaps losing rank... or worse, becoming an enemy of that superpower faction and their allies...
anyone like to expand on this idea?
Would you take a mission under these circumstances?
Would you try to steal the ship from them?
What would you have to prevent misuse of the mission ship?
Having cleared that up I propose that some Naval/Authority missions come with a ship, a ship owned by them and handed to the player for that mission only, and to be taken back immediately upon landing after completion, trying to squeeze some additional missions and time in the ship would be more than frowned upon, perhaps losing rank... or worse, becoming an enemy of that superpower faction and their allies...
anyone like to expand on this idea?
Would you take a mission under these circumstances?
Would you try to steal the ship from them?
What would you have to prevent misuse of the mission ship?