Some people say that ship interiors would be boring but I don't think so and that the game structure has to change - does it? David in an interview said they are creating this game with ship interiors because thats one of their goal... how is the game structure has to change?
When I hear ship interiors I think about players being able to explore more on foot ex. crashed ships with dead and with people that need rescue inside giving more immersion to the rescue missions. Running into your ship with your squad while under heavy fire - giving you that Hans Solo moment - adrenaline pumping in your vein, everyone running to their station while you screaming at your noob friend " ABU HAJAAR!!!! DUDE WHAT ARE YOU DOING!? OUR LEFT FLANK IS EXPOSED!!! THATS MY CHAIR,!!! ABU HAJAAR - GO. TO. YOUR. CHAIR!!!". - who doesn't want a space Abu Hajaar moment!? Or as a trader you just walk through your cargo bays and assess the damage after you crash your ship 100 times into the station entrance saying to yourself "what was I thinking? Rolling and drifting in a Type 9 with a full load? Am I drunk or just plain stupid?". Or seeing your passangers in their rooms - giving you a connection with them and more responsability for their security.
This post is not about "oh there is no ship interior in the game" - this post is to convince people who are against ship interiors. If done right it could heighten the game's immersion to wuthering heights!!!
When I hear ship interiors I think about players being able to explore more on foot ex. crashed ships with dead and with people that need rescue inside giving more immersion to the rescue missions. Running into your ship with your squad while under heavy fire - giving you that Hans Solo moment - adrenaline pumping in your vein, everyone running to their station while you screaming at your noob friend " ABU HAJAAR!!!! DUDE WHAT ARE YOU DOING!? OUR LEFT FLANK IS EXPOSED!!! THATS MY CHAIR,!!! ABU HAJAAR - GO. TO. YOUR. CHAIR!!!". - who doesn't want a space Abu Hajaar moment!? Or as a trader you just walk through your cargo bays and assess the damage after you crash your ship 100 times into the station entrance saying to yourself "what was I thinking? Rolling and drifting in a Type 9 with a full load? Am I drunk or just plain stupid?". Or seeing your passangers in their rooms - giving you a connection with them and more responsability for their security.
This post is not about "oh there is no ship interior in the game" - this post is to convince people who are against ship interiors. If done right it could heighten the game's immersion to wuthering heights!!!
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