I took a hiatus from Elite after finishing all the ground grind that I was interested in and hopped over to checkout Star Citizen 3.16. Let me tell you, ship interiors is without a doubt, the absolute prime feature missing in Elite. I love Elite. I have many thousands of hours here. I want Elite to succeed, and I want it to be the best space sim ever. To do that, we must have the complete experience. The ground game and space game must be seamlessly combined. Yes, there will be tedium involved. Star Citizen has, I would argue, too much tedium. However, the emergent gameplay and experiences offered up in Star Citizen's Alpha, despite the tedium, is incredible. If Elite could merge these two systems along with a few prime features such as EVA'ing, ship-to-ship docking, and complete game-loops that utilize both systems - no other game could touch it. In my opinion, Star Citizen is a long way from completion. I would guess at minimum 3 years. Fdev has time, but we need to hear about it. We need to be hyped about it. We need to be involved in the feature ideas along the way. If you agree with me, don't let this idea get buried.
tldr; We want Elite to be the best space game ever. To do that, we must start with Ship Interiors.
As a side note, if you have not tried Star Citizen, I STRONGLY suggest you do. Jump in for one week and then report back here. No, it's not blasphemy. It's one of those things some people may not realize they need until they see it.
o7 CMDRs
tldr; We want Elite to be the best space game ever. To do that, we must start with Ship Interiors.
As a side note, if you have not tried Star Citizen, I STRONGLY suggest you do. Jump in for one week and then report back here. No, it's not blasphemy. It's one of those things some people may not realize they need until they see it.
o7 CMDRs