I think the implementation of the HUD modes is a step in the right direction but find it kind of shallow.
I suggest implementing three different MASTER modes (Docking, Navigation, Combat) that each allow completely separate keybinds/ship settings.
This would allow a commander to setup their ship for various situations according to their own preferences, and would ease up the management of firegroup triggers, equipment toggles etc. And just make sense.
I suggest implementing three different MASTER modes (Docking, Navigation, Combat) that each allow completely separate keybinds/ship settings.
This would allow a commander to setup their ship for various situations according to their own preferences, and would ease up the management of firegroup triggers, equipment toggles etc. And just make sense.