Blackcompany
Banned
Vertical progression is bad. Makes it so that gradual power creep is the only method for introducing new things which will actually interest players. It limits options. It does not promote varied playstyles. It is lazy; it is boring.
Ship modules are ALL ABOUT vertical progression.
Class C is better than E, and B is better than C and A is the (grossly, outrageously, intelligence insultingly overpriced) Best Option. This is boring because it is limiting. And it is also immersion wrecking.
Suggestion - Brand Names, NOT Classes:
Lakon FSD: You want Range. We got Range. Sure our FSD is heavier and more power hungry than others. But that's okay. Because we get you further. Lakon: When getting there Matters.
Zorgon Peterson FSD: Others will tell you Distance is the only thing that matters when it comes to FSD. Well, what does it matter how far you can go, if you cant survive the trip. Zorgon Peterson's FSD systems are lighter and less power hungry than the competition, allowing for better maneuverability in any flight mode. Zorgon Peterson: When you need to arrive alive.
Sirius FSD*: You want speed. You want distance. You, want the best of both worlds. And with Sirius Space (A subsidy of the Sirius Cybernetics Corporation LLC) you can have it. Sirius Frame Shift Drives give you the perfect blend of recharge speed and distance to get where you want to go, when you need to get there. Sirius speed is a Sirius choice.*
You see the theme here. The game could have multiple corporations who manufacture this stuff. All of whom have a focus for their FSD, their guns, power plants, etc. These corporations could have home systems, home stations, areas where their products are more prevalent or less. We could even perform deliveries of components, elimination of competition and other missions for them that might offer temporary discounts on purchases and such.
Lets get rid of gamey mechanics like "Class A FSD." Think less Diablo and More Boderlands. If I want punch I might by a Jakobs rifle, sure. But if I want EXPLOSIONS! I am buying from Torgue.
Elite needs more of a sense of place and small changes like these would go a long, long way. And best of all...all you're doing is typing in some words and adjusting some numbers. Its like...four hours of work and a week of testing and done! You dont even needs new assets, yet this would, um, Siriusly enhance immersion.
*Sirius products can only be present in the game if Elite takes place in a time before the revolution came and Sirius Cybernetics ended up with their backs against the wall...
Ship modules are ALL ABOUT vertical progression.
Class C is better than E, and B is better than C and A is the (grossly, outrageously, intelligence insultingly overpriced) Best Option. This is boring because it is limiting. And it is also immersion wrecking.
Suggestion - Brand Names, NOT Classes:
Lakon FSD: You want Range. We got Range. Sure our FSD is heavier and more power hungry than others. But that's okay. Because we get you further. Lakon: When getting there Matters.
Zorgon Peterson FSD: Others will tell you Distance is the only thing that matters when it comes to FSD. Well, what does it matter how far you can go, if you cant survive the trip. Zorgon Peterson's FSD systems are lighter and less power hungry than the competition, allowing for better maneuverability in any flight mode. Zorgon Peterson: When you need to arrive alive.
Sirius FSD*: You want speed. You want distance. You, want the best of both worlds. And with Sirius Space (A subsidy of the Sirius Cybernetics Corporation LLC) you can have it. Sirius Frame Shift Drives give you the perfect blend of recharge speed and distance to get where you want to go, when you need to get there. Sirius speed is a Sirius choice.*
You see the theme here. The game could have multiple corporations who manufacture this stuff. All of whom have a focus for their FSD, their guns, power plants, etc. These corporations could have home systems, home stations, areas where their products are more prevalent or less. We could even perform deliveries of components, elimination of competition and other missions for them that might offer temporary discounts on purchases and such.
Lets get rid of gamey mechanics like "Class A FSD." Think less Diablo and More Boderlands. If I want punch I might by a Jakobs rifle, sure. But if I want EXPLOSIONS! I am buying from Torgue.
Elite needs more of a sense of place and small changes like these would go a long, long way. And best of all...all you're doing is typing in some words and adjusting some numbers. Its like...four hours of work and a week of testing and done! You dont even needs new assets, yet this would, um, Siriusly enhance immersion.
*Sirius products can only be present in the game if Elite takes place in a time before the revolution came and Sirius Cybernetics ended up with their backs against the wall...
Last edited: