Ship on Fire

This is what I think being on fire should look like. Would be a cool effect when you power plant and stuff is damaged.

On the downside it would light you up like a Christmas tree.

https://www.youtube.com/watch?v=59NExFesuPw



blah...blah...blah...watch?v=vb5MHf2***A
This was the first link but it starred out 'A 5 5'. Lol.
 
Can't see out the cockpit window there. We only just got rid of the murky cockpit from Alpha! ;)

Nice flame effects though.
 
There is no fire in space that looks like anything we have seen in games thus far. Fire would look like creeping plasma along a surface of the burning object and little spheroids of fire/plasma would quickly die in amazing shapes and "Bubbles or fractal arms".

Fire in space reacts differently, and looks nothing like fire on a planet. Pics are at the bottom of the article.

http://www.nasa.gov/mission_pages/station/research/experiments/666.html

It's a game, the fire wouldn't have to be realistic in any way.
 
It's a game, the fire wouldn't have to be realistic in any way.

You're right. And they should introduce a faction of anthropomorphic singing chipmunks who make lots of internet meme references. Because anything goes, it's a game.

Why does space have to be so dark, guys? It's a game. What if there were party decorations? We can do that, it's a game. We should just throw any old crap in there, that's how game design works.

Right guys? Guys?
 
You're right. And they should introduce a faction of anthropomorphic singing chipmunks who make lots of internet meme references. Because anything goes, it's a game.

Why does space have to be so dark, guys? It's a game. What if there were party decorations? We can do that, it's a game. We should just throw any old crap in there, that's how game design works.

Right guys? Guys?


Reductio ad absurdum


Mine was a valid point. Yours is not.
 
Reductio ad absurdum


Mine was a valid point. Yours is not.

Wait, so now you're saying it *does* matter what you put in a video game? That maybe a game with a stated goal/selling point of representing a realistic and believable galaxy where possible should carefully consider what they put in?

I liked you better when you were arguing for chipmunks and party decorations. Like little christmas trees in the cockpit or something. That sounded like a much better space sim to me. Then you had to go bring space and simulations into it.

It's like the whole "sound in space" thing. For years, dudes in suits have been saying that we're all too stupid to understand what's going on if things happen in space but there's no sound. And you know what? They were RIGHT. There's no way that exploring a more realistic representation of something would *ever* result in a memorable, shocking and unique aesthetic made possible by an understanding of how things really work instead of just putting in the same stuff we've seen a hundred times before. Especially not if Sandra Bullock were in it.

A realistic depiction in fire might be beautiful and erie and distinctive. But I don't care about that. Let's just not find out. What do we want? Mediocrity! When do we want it? I don't really care, it's just a game!
 
I saved the video on my hard drive, because I find the fire, very realistic and immersive, even if it happens in space. It is a game
 
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