If you follow this thought a bit further, you end up with something like the X games, by egosoft. And you end up not flying your ship so much as managing a fleet of stations. Then the logical follow on step of ships to buy components for that stations and then to sell it's product, and then support and defend it and then you end up with a space sim inside Excel.
While I like excel, it's a work tool and I don't want to use it at home as well as work.
I would not like this in Elite.
Ha ha, you use excel
I mean, I agree- we're signing up to be ship commanders not managers! I'm up for taking on crew if required for the bigger space ships, but that's about it