Ship ramming in combat

Been a victim myself. Lost my A grade python (well....no milspec armour....note to self) to this.
First time the clipper broke up.
Second time, I did.

Always very wary of them now.
 
It is the same. Stations and asteroids have very high mass. Because they are barely moving the damage you take from them is entirely based on the speed you hit them at. With more shields you can hit them faster and survive because your shield is stronger. The amount of damage you take at the same speed is still the same whether you have 100 Mj shield or 1000 Mj shield if your mass remains constant. While going 300 m/s with 100 Mj shield may kill you, and going 300 m/s with 1000 Mj shield may let you live with 50% hull the amount of damage taken remained the same. It was just the fact that you had a lot more "hit points" to take the total damage with the latter.

Ok, I understand that! The collision damage is calculated as discribed and than the damage is applied against the shield strength of each ship. So a small mass ship needs significant more shield strenght to absorb the damage from a collision with a big mass ship than it will need when it collide with a ship of the same type.
But that means also that you can counter a rammer with enought shield strength!
Have tested it: slightly rammed a shielded Sidy with my Python (shield turned off) - Sidy lost a ring, I lost 10% hull.
 
I love it when the big ships turn on you and try to ram! Uber exciting, it makes my day.

I always imagine that seen in one of the Starwars film with the Star Destroyers spinning away from each other sirens wailing. Bring it on!
 
I already use FA off when turning. But often I end up with a good distance between both of us so we end up flying toward each other and firing. Should I turn FA off when I get close and thrust upwards or something?

yes you should, but not "upwards or something". Try to enclose your opponents movement.
A lot of CMDRs seem to fly their ships like they would fly an airplane and presume you to do the same. Show them, that you both are in space, not an atmospheric environment.
If your opponent is behind you and you bank left, those CMDRs try to predict your path, also turning left in order to lead their shot.
Break it by thrusting in the opposite direction while thrusting towards your enemy at the same time, closing in, get above or behind them.

Fly safe
CMDR
 
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