Ship transfer - is it feasible to do frequently?

From the back of my head:

To transfer my 250k Hauler across the bubble around 200 LY costs around 3-4k as fee.
To transfer my DBX (around 15Mio) costs about 200k give or take.

So inside the bubble it's quite ok. Transfering to colonia though costs about 1.3 times the price of the ship.
 
You can go to where you want to relocate and in the shipyard section it will show you the amount it would cost to transfer each ship, so you can see the cost before you spend the money.
 
So my plan is to have my mk4 viper for combat and either a hauler or asp explorer for travelling/landing on planets etc. When I relocate 200ly or so I'm going to have to transfer my viper over. How expensive is it exactly to transfer a ship like that? If I'm changing home station once or twice a week depending on narrative/community goals etc is it going to become incredibly expensive? I kind of wish the ship transfer was free but I understand the rationale of there being a cost attached. I've heard some horror stories about the cost associated with transferring the bigger ships but a viper is reasonably small so hoping a bounty or two should cover it each time...

Depends on the ship, where you want to transfer your ship to and your bank balance. I use it, but all the time. It shouldn't be used as the default way of moving your ships around. Flying them should be.

It's not the credit cost, it's the immersion time that's the problem.

What immersion time is that?
 
So my plan is to have my mk4 viper for combat and either a hauler or asp explorer for travelling/landing on planets etc. When I relocate 200ly or so I'm going to have to transfer my viper over. How expensive is it exactly to transfer a ship like that? If I'm changing home station once or twice a week depending on narrative/community goals etc is it going to become incredibly expensive? I kind of wish the ship transfer was free but I understand the rationale of there being a cost attached. I've heard some horror stories about the cost associated with transferring the bigger ships but a viper is reasonably small so hoping a bounty or two should cover it each time...

Definitely feasible, depending what ship you're shipping and what you're shipping that ship for.

I wouldn't transfer my biggest ships as I find it a bit pricy. I'll transfer my medium ships quite frequently though, usually the combat fitted ones that have crap FSDs.

I just include the cost of transferring the ship there and back to my running costs. If I've just paid 200k to move a ship, then making 400k at whatever I'm doing becomes my break-even point.
 
Yes, it's feasible. Many of us play with a long-jump-range taxi to get somewhere, then whistle for the specialised ship needed. The taxi can be built purely for jump range, with everything but the FSD lightweight, no weapons, D-rated thrusters, etc. As a bonus it makes a great exploration ship too.

Another useful build is the long-range trader; basically the taxi with all free space filled with cargo racks. Great for rares trading or trade CGs.

If the transfer fee is really significant I do sometimes say to myself, "If I was offered a mission paying that much to jump a specific ship there, I'd take it, so here goes..."
 
I would prefer that they allow you to send ships to a destination, so you can be at your old base, send your MKIII Viper to a system then jump there with your hauler.

The Viper still takes x minutes and costs credits, but it allows you to do things on the journey with another ship and maybe have your ships spread out a bit.

I would probably limit this forward transfer option to only ships within the bubble to destinations in the bubble. But if players are happy to havea ship be sent to Colonia for oodles of winga then why not.
 
I began using it, when i started earning much Money with passenger missions, before that i refused to use it due to the high costs. Now, that FD nerfed the passenger missions, i will stop using the ship Transport. Unfortunately.
 
I'm doing it the other way round. I have a cheap Hauler with engineered FSD. That costs the aforementioned 3-4k transfer fee.
If I do something interesting like the CG, I'll take my Vette out there myself and transfer the cheap hauler after me.
Then, when I want to do something else during the CG like hauling stuff to The Oracle for Operation IDA, I'll jump with the Hauler to the other ship I plan to use. leaving the Vette where she is.
I always transfer the cheaper ship, not the expensive one.
 
I do it whenever it is required.

When you have over 5.5 Billion credits, you just do what you need to do. ;)
 
Yup, I use ship transfer all the time as I rarely stay in one place in the bubble. And the transfer time is usually right about what it takes to complete a mission, so I can keep busy while the ship is on its way.
 
So my plan is to have my mk4 viper for combat and either a hauler or asp explorer for travelling/landing on planets etc. When I relocate 200ly or so I'm going to have to transfer my viper over. How expensive is it exactly to transfer a ship like that? If I'm changing home station once or twice a week depending on narrative/community goals etc is it going to become incredibly expensive? I kind of wish the ship transfer was free but I understand the rationale of there being a cost attached. I've heard some horror stories about the cost associated with transferring the bigger ships but a viper is reasonably small so hoping a bounty or two should cover it each time...

Cost is really reasonable, biggest thing is waiting, but if you take side mission to complete there and here, time passes quite fast.
 
So my plan is to have my mk4 viper for combat and either a hauler or asp explorer for travelling/landing on planets etc. When I relocate 200ly or so I'm going to have to transfer my viper over. How expensive is it exactly to transfer a ship like that? If I'm changing home station once or twice a week depending on narrative/community goals etc is it going to become incredibly expensive? I kind of wish the ship transfer was free but I understand the rationale of there being a cost attached. I've heard some horror stories about the cost associated with transferring the bigger ships but a viper is reasonably small so hoping a bounty or two should cover it each time...

Great question.

Because of the lopsided costing structure of transferring ships (100,000 to 1) it doesn't make sense to me to transfer large ships often.

So what I do is fly my large ships to the distant locations, and transfer in my small ships.

For instance, I flew my Python to Ceos and transferred in my DBX there for a very reasonable amount.

When I'm done working in Ceos for awhile, I fly my DBX back to my home base near sol (only 10 jumps at 50+ ly jump range,) then get in in my Anaconda to fly to our next livestream.

When I heard about some lucrative passenger missions, I flew my Beluga out to the location, and again transferred in my DBX for a reasonable cost.

When I finished the passenger missions, I left my Beluga there and took the DBX back to home base.

In summary, I use my small DBX (and it's reasonable transfer cost) as my shuttle between my large ships.

And when I need to move one of my large ships to a new location, I often forgo the 1 to 25 million credit cost to transfer it and just fly it myself.

PS - I really wish I could fly those ship transfer missions - I'd love to make 25 million in 25 minutes just flying here to there like the NPCs do when they transfer my large ships ;-)

Fly Safe!

o7
 
For what the OP wants it's feasible but transferring to Colonia it isn't.
I've just finished transferring /moving 30 ships to Colonia and it cost me approximately 9 billion.
That hurt-(
 
The transfer option, now that's a great example of how trying to satisfy everyone leads to weird and unpractical designs. It's stupidly expensive, and the arbitrary transfer time is indeed arbitrary. You can't even follow your ship trip because it doesn't, in fact, travels there. It just magically appears at the end of the countdown. So it fails to be convenient, and it fails in the immersion department.

Personally I would have loved a system equivalent as in the X series, where the ships remote control is both convenient and credible, your ship effectively travels from A to B with all the risks involved, and where cost is linked to the ship's actual maintenance. I know it's not X, but sometimes, not following some good examples is like making a wheel square just for the sake of reinventing it.
 
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