Hey folks,
since the Manderlay Update I have problems with the ships hull / textures in the Livery in VR.
Depending on which ship I am editing, the some Areas of the Ships Hull are Transparent (Krait MkII), flickering and white (Manderlay), black and glitching (Chieftain), or everything at the same time (Vulture).
I tried switching texture quality, changing resolution, reflections quality, material quality nothing worked.
With Manderlay update, this was also the case in Gameplay, now it is ONLY when in Livery. When I did changes in Livery and go back to normal game, the ship is normal.
Anyone has a solution for this?
since the Manderlay Update I have problems with the ships hull / textures in the Livery in VR.
Depending on which ship I am editing, the some Areas of the Ships Hull are Transparent (Krait MkII), flickering and white (Manderlay), black and glitching (Chieftain), or everything at the same time (Vulture).
I tried switching texture quality, changing resolution, reflections quality, material quality nothing worked.
With Manderlay update, this was also the case in Gameplay, now it is ONLY when in Livery. When I did changes in Livery and go back to normal game, the ship is normal.
Anyone has a solution for this?