Ships Ships Mass Optimization

I noticed that the Python reaches a shorter distance than the Transporter 7, even though it has a better thrust engine. Although i had to take in consideration that the Python has bigger weapons, but i believe the engine should support it. Plus they both weigh the same. So here's my take, shouldn't the optimal mass implement how fast the ship can go before dropping. Like lets say if the ships optimal mass is 850t, and your at 660t, shouldn't you be able to travel about 22ly with a max out fsd on that ship, and once your beyond your optimal mass it decreases.
 
Weird post. Why is thrust being mentioned with jump range? FSD is FSD, thrusters are thrusters. And why are we talking hypothetical numbers when you can use the actual optimal mass of the ships involved? And you can see how mass affects range just by plugging it into coriolis or edsy.
 
Sorry i was describing the differences of the ships before i got to the topic, plus i never heard of coriolis or edsy before. I will look into them and see if they give me the answers i seek.
 
But we were all new once. I spent my first two weeks evading my own point defense.

This just made me unreasonably happy.

Sorry i was describing the differences of the ships before i got to the topic, plus i never heard of coriolis or edsy before. I will look into them and see if they give me the answers i seek.

@bondwago85 - Don't apologize. It's an insanely complicated game, and you're asking the right kinds of questions.

According to Steam, I've put in 2,146 hours in Elite Dangerous. This, of course, is a filthy lie as a grown man such as myself who has responsibilities wouldn't spend so much time playing a video game like a child. <cough>

Regardless, one of the reasons I stay on the forums is because I typically pick up some new thing every few days that I didn't know before.
 
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