I've seen a video once of a corvette armed with Prismatic Shields and a full complement of shield boosters dive nose-first into a planet at speeds only a corvette can attain with flight assist off, smash into the surface, only to bounce off unaffected with only one ring of shields gone.
This is ridiculous! You mean to tell me there is no damage from inertia in this game?
IRL, if you impact something of sufficient hardness with your car going a sufficient amount of speed your aorta can actually separate from your heart causing instant death. Nothing like this happens in game.
If a plane crashes into the ground it crushes onto itself and disintegrates, shield or no shield.
In game if a ship ram another ship both should suffer some kind of structural damage because of inertia, shield or no shield, and it shoudn't jut be limited to hull. Modules should have some varying degree of damage as well.
The same holds true if you slam your ship into a planet or on a landing deck, or even clip the sides or top or bottom of the letterbox, your ship should suffer some kind of inertial structural damage.
Well, that's my spew. What do you think?
This is ridiculous! You mean to tell me there is no damage from inertia in this game?
IRL, if you impact something of sufficient hardness with your car going a sufficient amount of speed your aorta can actually separate from your heart causing instant death. Nothing like this happens in game.
If a plane crashes into the ground it crushes onto itself and disintegrates, shield or no shield.
In game if a ship ram another ship both should suffer some kind of structural damage because of inertia, shield or no shield, and it shoudn't jut be limited to hull. Modules should have some varying degree of damage as well.
The same holds true if you slam your ship into a planet or on a landing deck, or even clip the sides or top or bottom of the letterbox, your ship should suffer some kind of inertial structural damage.
Well, that's my spew. What do you think?