When you are in the shipyard looking at ships there should be a flight simulator button for each available ship so you can do a virtual test drive.
When you click this, it should launch a flight simulation visualizer that puts you in a virtual environment in that ship with a standard loadout so you can get a feel for how it maneuvers. There should be an option to switch between a few different loadouts as well, so you can get a feel for an A-rated Loadout, a lightweight loadout, etc, based on the ship in question and its best uses. Passenger ships, for example would have different loadout options than an FDL.
Since this is a virtual environment within the game, it doesn't have to follow any real world rules, can be limited in size, you can't jump or supercruise, but there could be mailslots to navigate or other structures, asteroids, an area you can wander into with hostile ships, etc.
If this would cause a problem in-game (I wouldn't think so, it would just be a private instance) then this could be added to the training section instead, where you could explore different ships, including the ones you can't afford (dare to dream!).
This saves people the pain of shelling out hundreds of thousands, or millions of credits on a ship and then finding out, even after upgrading, that they just don't that ship.
When you click this, it should launch a flight simulation visualizer that puts you in a virtual environment in that ship with a standard loadout so you can get a feel for how it maneuvers. There should be an option to switch between a few different loadouts as well, so you can get a feel for an A-rated Loadout, a lightweight loadout, etc, based on the ship in question and its best uses. Passenger ships, for example would have different loadout options than an FDL.
Since this is a virtual environment within the game, it doesn't have to follow any real world rules, can be limited in size, you can't jump or supercruise, but there could be mailslots to navigate or other structures, asteroids, an area you can wander into with hostile ships, etc.
If this would cause a problem in-game (I wouldn't think so, it would just be a private instance) then this could be added to the training section instead, where you could explore different ships, including the ones you can't afford (dare to dream!).
This saves people the pain of shelling out hundreds of thousands, or millions of credits on a ship and then finding out, even after upgrading, that they just don't that ship.