Shipyard: Why even have a "manage your ships" screen?

I'm no coder but I've worked closely with them. I used to have a knack for finding errors in code. I don't know why, I just did. Isn't that something you would hide? So, if there's an array of 10 places the lift can go but that array only has one element in it; you hide the prompt? A very simplistic explanation, I know, but I think you should get the gist of what I'm asking.
That the developer choice, me, I always advocate to keep it in and visible because it helps people learn the work flow from the first day they use the software.
 
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