Has anyone got experience with this mod? As I generally fight up close the buff to damage at G5 of +75% looks attractive, but it comes with a +40% Thermal load. Will adding thermal vent mitigate this or will the ship get very toasty when the lasers are fired? As the max range is halved, but the falloff seems unaltered it looks on paper like a good trade off, but interested in how it plays out in practice.
I've got a pair of large
EFFICIENT beams G5 on my krait mk2 and they do an extra fine job on sheilds. I'm working on finding the last material for the
most recommended experimental effect "thermal vent". As long as you hit your target your heat isn't much of a concern as it gets directed to the other ship. Just try not to miss (unless you are using gimbled). The issue of core heat (without the thermal vent ) should not be a problem once you complete G5 as thermal loads decrease by an impressive - 60%.
Large EFFICIENT beams on my krait only run the core temp from 29 to 33% when constantly firing. G3 however wanted to cook me dead, quickly jumped up to 71% before I shut em down. Now with the thermal vent (when I get the last mat for it) should transfer that bit to the targeted ship. Just how much I don't know yet and inara doesn't say. As it is now, like I said my core temp doesn't spike more than 3% (5% when I'm blasting with 2 G5 frag cannons.) My core temp with both never gets above 38%.
Bonus: while
efficienc beams are great within 600 meters and start dropping off after that; this doesn't mean they aren't effective beyond that. I've drawn the attention of a few pirates out to 1.9km "hey filthy rat, turn and fight" (beams do nothing beyond). So they do continue to do damage way past 600 meters, just less of it. I've ended quite a few fights well beyond 1 km. (oh no you don't! You ain't running from this fight just so you have time to get those sheilds back)
But considering the fact that beam Lazers are best up close, I'd suggest that you grab
efficient beams to G5 and thermal vent before you find out that G5 short range heat can't be manageable on your ship even with thermal vent. The cool down period is moderately slow. About 2 minutes at most. I'm just not sure how much of an effect thermal venting will have. Short range G5 beams add at 40% thermal load. That's gonna raise core temp fast and cool down slower. You'd have to work in very short burst to keep things on the level. Again, I have no idea how much thermal vent is going to drop that. Frankly "I" wouldn't want to waste materials trying to find out (unless someone else chimes in and gives the estimated numbers).
I figure with two large G5 efficient beams (thermal vent) and 2med, one large G5 frag cannons (corrosive effect), my game will change to "pop goes the weasle" in a shorter period of time in CZ. I hate long dragged out fights. In high or hazard res sites, I will be an informidable, abomination to all those filthy lazy pi-rats!