Should I stick with just the one major faction?

FEDERATION
Reputation:
Allied
Rank:
Post Commander

EMPIRE
Reputation:
Neutral
Rank:
None

ALLIANCE
Reputation:
Neutral



So I chose to go all-in with just one faction as I figured it may provide me with unique story (if there is one) progression later on. I mean, you wouldn't want your Starfleet commander to also be working as a Romulan captain on the weekends would you?

So should I stick with just the one or will it make absolutely no difference whatsoever in the future?
 
As it stands there is no reason why you can't make progress to become allied with them all - the game does not force you to make a choice.
 
Might as well increase them all now. I read somewhere in the future they plan to make the higher ranks exclusive, so if anything getting them up now will benefit you long term as I imagine your rank will be grandfathered when the new rank system goes in.

I see you are a Fed guy. If I were you I will at least be a Baron in the Empire to get access to that Imperial Clipper. You can then go back grinding Federation.
 
Yeah but...really? You get nothing for remaining loyal to just one? Not even later on?

If you become loyal to the Empire it eventually unlocks the Imperial Clipper ship; likewise for the Federation and the Dropship (no idea about Alliance)

later on who knows .. FD may (hope hope!) force you to pick a side later on, more so if the major factions go to war.
 
I see you are a Fed guy.
I wanted to see the Earth when planetary landings comes in. :)

FD may force you to pick a side later on
Aye, but it's not like you can demote yourself. Once you're ranked up that's it I think.


You know, to me it just seems really counter-intuitive that being ranked up with both would be cool with either one. To me that's like fighting for the British during the week and then with the Germans on weekends during World War II. Aren't the Federation and the Empire supposed to be enemies or something? I basically just want to make sure I don't miss any exclusive opportunities later on because I couldn't decide where my loyalties were.
 
Last edited:
I'm allied with all three. No, there's no reason to be excluding role play. No, I don't think it'll stay that way.

The devs have been open about the game being launched as bare bones, to be developed over time.

I agree that the reputation system should be developed to a more useful state.
 
Last edited:
Currently the faction rank (lietenant, corporal, post commander etc) and faction rep (hostile, neutral, allied etc) are completely unlinked. The only relationship is that doing missions for a faction will boost them both. eg I progressed the last 3 federation ranks to post commander whilst I was hostile with them.

Theres no reason you cant rank up with both of them, just pick missions carefully if you want to remain allied with them. ie. do delivery and donation missions which dont mess up the rep with the other wise. Kill missions will annoy the other faction.
 
Right now there's little reason to stick to one faction. I did start with Federation to get Sol permit myself but now considering repping up with the other factions anyway (ship choice and all that).
 
It'd be useful to get the developer's input on this because I really don't want to ruin my loyal-to-the-federation brownie points. Seriously, if we don't pick a side later or something - what's the point of it all?
 
Good question. I guess sticking with one faction will probably give you the opportunity to at least experience the progression in OTHER factions ranks.
Or, do you really want to redo all the stuff to gain federal rank again once there is a story?

Generally, I fear that when one day there will be a story line - maybe even for each faction separately so that it makes sense to choose one - all the players in Clippers and Anacondas will probably need to delete their saves and start from scratch in a Sidewinder to actually enjoy the sense of progression it should bring.

Untill then, have fun stacking credits ...
 
Later we most likely will be required to pick as side, but again, I'd do Imperial rank for access to that Clipper, buy it, store it somewhere safe. When it's time too choose factions you can show it off to your friend that by then can only choose one or the other from the start lol
 
There's no reason why you can't remain neutral in inter-faction politics and be friendly with everyone, you're just an individual.
 
I assume at one point they may make you choose between Alliance, Federation and Imperial, and it will be only related to PVP. For example Feds and Imps are at war right? so even if a player is not "clean" (no bounties) a Imperial player could still gain credits based on the number of Federation players he/she kills, and vice versa. If that was the case I am going to guess that Alliance is for players that prefer NOT to PVP, thus nobody would get anything for killing them (unless they have a bounty)

This is just a hypothesis for the factions of course. But it FEELS like the natural course for the game to follow.
 
FEDERATION
Reputation:
Allied
Rank:
Post Commander

EMPIRE
Reputation:
Neutral
Rank:
None

ALLIANCE
Reputation:
Neutral



So I chose to go all-in with just one faction as I figured it may provide me with unique story (if there is one) progression later on. I mean, you wouldn't want your Starfleet commander to also be working as a Romulan captain on the weekends would you?

So should I stick with just the one or will it make absolutely no difference whatsoever in the future?


I am allied to the feds as well as the imps. The only reason I invested in this is because of the fact that I wanted access to all ships.
You also get access to some systems, but there is nothing special about them yet, so I do not care about that at all. I hope this will change. A core system like Sol for example should have large shipyards, all kinds of military installations etc. DB seems to hint at this in a recent interview. Being able visit those locked systems will probably be worth it eventually.

It seems that being allied also influences whether you get interdicted by the authorities. I am not sure about that to be honest, but I can not even remember getting interdicted by them. It just never happens to me.

At the moment I am not allied to the alliance. I saw no point, because there was no reward. I will go there soon, because I have to collect a huge amount of bounties there. It will be interesting to see if the authorities interdict me more often in alliance territory.
 
It'd be useful to get the developer's input on this because I really don't want to ruin my loyal-to-the-federation brownie points. Seriously, if we don't pick a side later or something - what's the point of it all?

There currently is no construct as "loyalty".

There may be in the future. But the way I see it is they won't release changes that screw you over if you're allied to all three, deliberately avoiding rep gains in two thirds of occupied space severely limits explorative activities and the worst case scenario is you'll maybe one day have to lose rep deliberately in one faction.

Not really worth worrying about. Just play how you feel is fun.
 
If you want 'excitement' it can be interesting to be hostile toward one major and then operate in independent systems. It makes Navs and Res's much more interesting...
 
Back
Top Bottom