should you report players that block docking bays?

i'm currently on a mission that required me to travel quite a bit. 30k-40k ls to an outpost. once arrived, i tried to get docking permission. "permission denied". flew around a bit, saw a player type-6 docked. messaged him: "i would appreciate if you hurry". no respond, as usual. cool, i've got another mission 120 ls away. finished it, came back. the same commander still docked. k. now, i did two things i never do: shoot within the no fire zone and shoot a player. unfortunately, players seem to be immune when docked and attacked by other players. station started to fire, obviously, and i got away (with my new ASP) with 40% hull.

i did actually report this player for blocking a docking bay. whether this will have consequences or not is not up to me but i thought i just give it a try. i can't really do anything else about it. i wonder how long it would take for the game to disconnect you if you block a docking bay. if this happens at all.

do you have an opinion on that? should you report players that block landing pads? should there be a game mechanic that frees up docking space if it's occupied for too long?
 
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People sometimes AFK. While perhaps not considerate, i don't think there is anything wrong with it from a rule standpoint.

Also from an immersion/reality standpoint, actually it makes sense. When the captain of a ship is at the space bar his ship doesn't simply vanish until he returns.

Also, regarding what you did (while he is immune) wasn't very nice. You don't know if the person is not responding because they are not looking at the screen, instead maybe they are working on some complicated trade calculations or galaxy charting (and the only 100% safe place is docked), or maybe they are having lunch, or even extremely, maybe a real life emergency where they just had to immediately leave the computer.

Always give people the benefit of the doubt.

If push comes to shove and you must dock, switch to solo and dock.
 
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Generally outpost docking is at a premium compared to full stations and a bit of patience is required. That said you found the player still docked after going elsewhere. It may be that the player had landed and then had to be away from their keyboard for whatever reason. I quite often just leave the game running to go off and do other things, it doesn't necessarily mean the player was deliberately blocking the landing pad.
 
The general rule is, I think, to drop into 'solo' mode if this happens.

You are then guaranteed a dock as an NPC will move if there's one there.

Once docked you can re-enter open mode and carry on.

After all, you have no idea why a player might be blocking a pad, could be anything!

I'd hate to think I had an emergency at home and someone reported me!

edit: ninja'd :)
 
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Surely if a player is docked and is going to walk away from the controls, s/he might consider taking one second to press the 'enter hangar' button to free up the pad? Doing so does free up the pad, doesn't it?

If so, it's not too much to ask and takes almost no effort/time.

OP should not have opened fire out of frustration though, obviously.
 
No.
As already suggested, go to Solo if impatient.
You should plan for this and have your incontinence pants on :).
Waiting for a pad always reminds me of waiting in a queue at the supermarket checkout.
 
Surely if a player is docked and is going to walk away from the controls, s/he might consider taking one second to press the 'enter hangar' button to free up the pad? Doing so does free up the pad, doesn't it?

If so, it's not too much to ask and takes almost no effort/time.

OP should not have opened fire out of frustration though, obviously.

I like to sit on the pad and watch the ships coming in and taking off. :)
 
On Friday I wanted to report all the people going AFSW in the city. Not one slot free in the entire city. I realized that it is up to me, to break the immersion in E:D. Either I want to have the immersion and miss the mission timer, or I want to hand over the mission in time and break my immersion for it. I don't see a problem in E:D like it is in RL (where I could use a system to report all other car-drivers so I can park my car whenever I want, wherever I want...
 
I once had to wait for an NPC ASP to take off at an outpost.. I turned them into a nice bright explosion and debris field with my python. Can't do that now in post 1.3 times though :(

and the way I feel now about players and stuff. I'd give a T6 or an ASP about 10 minutes.. After that I'd sit there and until they take off and then ram to death and eat the bounty. You wanna be rude? That's cool. I can be rude too. And as far as real life crap happening and they going AFK. Turn the game off. You can't take 5 seconds to do that then don't get upset when i run your ship over.

Course since I'm alway in a conda now and not a python I don't have to worry about that silliness. But if I was still in my python Oh boy, watch out for Ramrod McGee here. ;)

And before anyone says "but teh whatabout you takings long?!?! maybe you haz stuff to do that takes awhile like planning a trip?!?" Yea, right. No. If i think I'd take more then 5 minutes to do whatever I'm going to do at an outpost I'd switch to solo. It's just the kind of nice guy i am. And It's not that I'm holding others to my standards. It's more like, you sit there for 10 minutes and I'll ram you to death. ;)

If everyone had this policy I think we'd see less pad hogs. :p
 
if the player actually is afk, left his seat, he has to live with the consequences, too. i'm a pirate/smuggler. so, it actually fits me, lore wise. it's not like you don't get punished if you open fire at an outpost. i took quite a lot of damage. i think it's actually unfair to give players immunity from other players while docked. i actually did get attacked by an npc while docked once, and i actually did get damage.

not really an optimal solution. forced to go solo isn't optimal either. something should change imho.
 
Surely if a player is docked and is going to walk away from the controls, s/he might consider taking one second to press the 'enter hangar' button to free up the pad? Doing so does free up the pad, doesn't it?

If so, it's not too much to ask and takes almost no effort/time.

OP should not have opened fire out of frustration though, obviously.

It doesnt work that way. You put ship in auto mode to land and go away do what you have to. Ship lands and stays on the platform.
 

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lol geez, nerd rage much? YOIRE IN MY PARKING SPOT!!!!!1111

Been on both sides of this...I did feel bad for accidentally being "that guy" and apologized. At least to the guy who wasn't a about it. Ok the other side, it's a two second fix...and I'd rather spend my time playing than getting enraged and plot revenge. Maybe you guys have more free time than I do or just value your time less, I don't know. If you'd rather rage at the dark than simply flip on the light switch, you go for it lol.
 
if the player actually is afk, left his seat, he has to live with the consequences, too. i'm a pirate/smuggler. so, it actually fits me, lore wise. it's not like you don't get punished if you open fire at an outpost. i took quite a lot of damage. i think it's actually unfair to give players immunity from other players while docked. i actually did get attacked by an npc while docked once, and i actually did get damage.

not really an optimal solution. forced to go solo isn't optimal either. something should change imho.


Yea it's not like in real life where you can confront the idiot and ask what their problem is. And I can tell by the response "Some people are mighty aggressive' That not everyone seems to grasp that. If someone blocked the road in real life you could get out and find out what the issue is. In a game you're stuck sitting there with very few options. 1. go solo 2. try to get there attention in chat which doesn't always work because MAYBE they don't speak your language

Also always a possibility that they are doing it on purpose because they know it's a high traffic area and they are going to hold someone up. It's not hard to log off if you are going AFK. And in my opinion the game SHOULD have a AFK timer anyway. Currently you can sit logged in for hours AFK. That should change.
 
Nothing wrong. Its lack of consideration to others perhaps.

One solution is to change to solo mode, then dock, change to open again.
 
I'd dock in solo, buy a sidey and then undock in open and blow them up/ram them to death.

Rinse and repeat.

Time is credits baby!

(and I'm about 50:50 joking, esp if they were aaaaaaages*)

*like y'know 5 mins amirite?
 
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