reporting it as a bug
it's not a bug though. and there isn't a ingame tool to report bugs. maybe i missed that.
reporting it as a bug
People sometimes AFK. While perhaps not considerate, i don't think there is anything wrong with it from a rule standpoint.
Also from an immersion/reality standpoint, actually it makes sense. When the captain of a ship is at the space bar his ship doesn't simply vanish until he returns.
Also, regarding what you did (while he is immune) wasn't very nice. You don't know if the person is not responding because they are not looking at the screen, instead maybe they are working on some complicated trade calculations or galaxy charting (and the only 100% safe place is docked), or maybe they are having lunch, or even extremely, maybe a real life emergency where they just had to immediately leave the computer.
Always give people the benefit of the doubt.
If push comes to shove and you must dock, switch to solo and dock.
if you are going to work on a calculation or do anyting else then go inside the station so your pad can be used
yea, rip the issue out of context.
i give you a comparison: in wow battlegrounds (that's pvp matches) players that are afk can get reported and eventually get kicked out of the battleground if enough players report that player.
in my case, there was a player that obviously was AFK. he occupied a landing pad for more than 10 minutes. the game actually has no system whatsoever that would disconnect the player even after 100 minutes. he did not reply after i messaged him.
so, i reported it and tried what i could within the rules of the game to free up that space, so i could continue to play the game. it didn't work and i actually failed a few missions.
however, i'm glad that this topic got up to 7 pages already and that it's a bit controversial. just underlines that FD should think about a solution. and that's the goal of this.
Wow! Report for what? This is as designed by FD!
i'm currently on a mission that required me to travel quite a bit. 30k-40k ls to an outpost. once arrived, i tried to get docking permission. "permission denied". flew around a bit, saw a player type-6 docked. messaged him: "i would appreciate if you hurry". no respond, as usual. cool, i've got another mission 120 ls away. finished it, came back. the same commander still docked. k. now, i did two things i never do: shoot within the no fire zone and shoot a player. unfortunately, players seem to be immune when docked and attacked by other players. station started to fire, obviously, and i got away (with my new ASP) with 40% hull.
i did actually report this player for blocking a docking bay. whether this will have consequences or not is not up to me but i thought i just give it a try. i can't really do anything else about it. i wonder how long it would take for the game to disconnect you if you block a docking bay. if this happens at all.
do you have an opinion on that? should you report players that block docking bays? should there be a game mechanic that frees up docking space if it's occupied for too long?
it's not a bug though. and there isn't a ingame tool to report bugs. maybe i missed that.
It's a mechanism that's legal but not working - that's a bug. It's certainly more of a bug than an illegality.
I say: auto-enter hangar! You have to enter it in order to take off anyway, so staying at the surface is just plain unnecessary apart from enjoying the view. It's not like you can do that un-docked or anything.
Alternatively let me take off without having the whole thing turn me around. That would be nice too.
don't want to split hairs here but it's either a bug or it's not. there's no in between. it's not a bug, it's a missing feature. there's not even a clear direction about how that feature should work. should the game disconnect AFK players, should it move you to a different instance, should the station charge you for each minute you dock while AFK...? a feature that is not there can't be bugged.
Entering Hangar unfortunately doesn't free the Pad - still can't land there.