should you report players that block docking bays?

Traders were using the wing beacon exploit before some sort of fix in the 1.3 update. I would like to see docked players be destroyable unless they are in the hangar... and if they are in the hangar, unable to interact with the rest of the world--i.e. beacon doesn't work at all.
 
People sometimes AFK. While perhaps not considerate, i don't think there is anything wrong with it from a rule standpoint.

Also from an immersion/reality standpoint, actually it makes sense. When the captain of a ship is at the space bar his ship doesn't simply vanish until he returns.

Also, regarding what you did (while he is immune) wasn't very nice. You don't know if the person is not responding because they are not looking at the screen, instead maybe they are working on some complicated trade calculations or galaxy charting (and the only 100% safe place is docked), or maybe they are having lunch, or even extremely, maybe a real life emergency where they just had to immediately leave the computer.

Always give people the benefit of the doubt.

If push comes to shove and you must dock, switch to solo and dock.


if you are going to work on a calculation or do anyting else then go inside the station so your pad can be used
 
yea, rip the issue out of context.

i give you a comparison: in wow battlegrounds (that's pvp matches) players that are afk can get reported and eventually get kicked out of the battleground if enough players report that player.

in my case, there was a player that obviously was AFK. he occupied a landing pad for more than 10 minutes. the game actually has no system whatsoever that would disconnect the player even after 100 minutes. he did not reply after i messaged him.

so, i reported it and tried what i could within the rules of the game to free up that space, so i could continue to play the game. it didn't work and i actually failed a few missions.

however, i'm glad that this topic got up to 7 pages already and that it's a bit controversial. just underlines that FD should think about a solution. and that's the goal of this.

Sorry, It was meant to be a little tongue in cheek, the system definitely needs something to change, otherwise there wouldn't be seven pages of discussion :) Reporting isn't the right option though in my eyes. The game either needs to disconnect CMDR's who are afk while docked at outposts when another CMDR requests docking (and we still need a docking queue for when multiple CMDR's are all trying to dock) or the outposts need to start charging by the minute docked to encourage CMDR's to either disconnect or launch after they have finished their business. Outpost bays are at a premium and should be treated as such in my eyes :)
 
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i'm currently on a mission that required me to travel quite a bit. 30k-40k ls to an outpost. once arrived, i tried to get docking permission. "permission denied". flew around a bit, saw a player type-6 docked. messaged him: "i would appreciate if you hurry". no respond, as usual. cool, i've got another mission 120 ls away. finished it, came back. the same commander still docked. k. now, i did two things i never do: shoot within the no fire zone and shoot a player. unfortunately, players seem to be immune when docked and attacked by other players. station started to fire, obviously, and i got away (with my new ASP) with 40% hull.

i did actually report this player for blocking a docking bay. whether this will have consequences or not is not up to me but i thought i just give it a try. i can't really do anything else about it. i wonder how long it would take for the game to disconnect you if you block a docking bay. if this happens at all.

do you have an opinion on that? should you report players that block docking bays? should there be a game mechanic that frees up docking space if it's occupied for too long?

Wow, shooting at people for not leaving the station? I'm actually happy you didn't succeed, and the station returned fire.
If it's not possible to shoot player ships currently docked, I'm not at all opposed to the idea, (maybe the station's forcefield defend them?) At least i know i've been shot to pieces trying to land, after a luxury goods run.

There's usually more than one landing bay either way, even for smaller outposts.
I've spent lots of time in stations myself, going through menus, planning and doing upgrades and stuff.
Also I'd like to imagine having landed on a station means I'm -safe- from attack, of course unless a fleet was attacking trying to bring the station down

No I don't think you should report players for spending time in docking bays, i'm 99.9% percent certain no one blocks a landing pad out of spite.
 
I say: auto-enter hangar! You have to enter it in order to take off anyway, so staying at the surface is just plain unnecessary apart from enjoying the view. It's not like you can do that un-docked or anything.

Alternatively let me take off without having the whole thing turn me around. That would be nice too.
 
It's a mechanism that's legal but not working - that's a bug. It's certainly more of a bug than an illegality.

don't want to split hairs here but it's either a bug or it's not. there's no in between. it's not a bug, it's a missing feature. there's not even a clear direction about how that feature should work. should the game disconnect AFK players, should it move you to a different instance, should the station charge you for each minute you dock while AFK...? a feature that is not there can't be bugged.
 
I say: auto-enter hangar! You have to enter it in order to take off anyway, so staying at the surface is just plain unnecessary apart from enjoying the view. It's not like you can do that un-docked or anything.

Alternatively let me take off without having the whole thing turn me around. That would be nice too.

Entering the hanger does nothing, the docking pad is still in use and unavailable to anybody else.
 
don't want to split hairs here but it's either a bug or it's not. there's no in between. it's not a bug, it's a missing feature. there's not even a clear direction about how that feature should work. should the game disconnect AFK players, should it move you to a different instance, should the station charge you for each minute you dock while AFK...? a feature that is not there can't be bugged.

Whatever. Point is it's NOT something you should be reporting a player for but if you report it as bug there's a small chance it'll go onto the list to be fixed, whereas if you report the player it'll be ignored.
 
I've just placed a 999 call to the police
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I've been waiting 3 days for a car parking space to come up in my street and its just not cricket my frozen stuff from Asda is starting to smell now
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Police just pulled up, well they have had to double park as there is no room but he doesn't look happy - there goes the door bell
 
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