Show the heatmap in the planetary map

Also allow biology and geology to trigger the SRV radar / scanner so we know where to go once we land in a hotspot. Give biology a unique pattern and sound.

I dislike how it is implemented now. I really think they should have a function, like with the nigh vision, to reveal biology and geology that can be turned on and off after the DSS does its thing, and it can be kept on while flying around in atmosphere but turned off when it isn't needed.
 
Actually I'm mostly on foot. If I roam around, I'm not sure if I'm still right. It would be great to see the heat map on the planetary map, so I can choose my path.
Beside showing the settlements, it has no function so far.
 
There!
That's exactly the place where I want the heatmap to show.
I don't want to go to orbit everytime I like to know where to find the next specimen.
Please Frontier!

Pleeeeeeeaaaaaasssseeeee!!!
 

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Lots of good suggestions, here.

Another thing that might help, in my opinion, is to review the "heat map" and make it perhaps a semi-clear grid, something that lets one see the intensity of the signal, but at the same time allows to check the terrain underneath it.

On countless planets I have had to continually switch between combat mode and analysis mode to see what the terrain looked like, because the last thing I want to do is to end up in a mountainous area where it is impossible to land, because the heat map covers the terrain completely, and the terrain itself keeps morphing continually.
 
All FDev needs to do is make a toggle for the SRV radar to switch between geological and biological signals.
If they make the biologicals emit a signal just like the geologicals, then bob's your uncle!

I've encounterd stuff that's just a single tiny twig less than 0,5m high.
Try spotting that from your ship.
 
There actually is a list of the specimen, but without the heatmap it makes no sense. Without any features the planetary map is worthless.
 
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