Sick of not knowing!!

I recently lost a duel that was fairly close, against someone with an identical loadout to one that I frequently fly (so I know how long it takes to kill certain shield configs etc., I focus on the technical in that way). It's possible that he won fair and square, I'm certainly not invincible, but my instincts are pretty good and I think he might have been using premium railgun ammo. I don't mind that I lost, I'm not a bad loser, in fact, it keeps me improving.

The problem is I just don't know... I can't believe it has been so long since this was introduced and still we don't have a way of knowing if someone is using a 30% (THIRTY PER CENT!!!) advantage.

Naturally I'm expecting some to say 'hurr, durr, you can load premium ammo too', but I wouldn't, for two reasons; 1) I don't want to have an advantage over someone who isn't using premium, and 2) If premium becomes the norm for pvp, it becomes EVEN MORE inaccessible to players who don't have the time to constantly grind materials. With the power creep and grind as well as sheer practice level required to be decent at pvp in this game, I feel this is more than a step too far.

This is compounded by the fact that we now have raw material supersites a little way out of the bubble, giving those with time to farm, a huge advantage and basically endless premium refills.

Personally I would prefer that premium ammo is only effective against NPCs and gives no bonus against players, but I would settle for at minimum, a notification that I am being hit with premium so that I can decide if I want to stand and fight at this HORRENDOUS disadvantage.

EDIT: A few days after posting this it suddenly occurred to me that those I suspect of using premium ammo, could just as well be cheating. I'm not saying they are, but once again the problem is not knowing. You can use the trainer to program a 30% damage increase and simply get away with it, no grind, no fuss. Most players won't be able to tell the difference and even the experienced will just assume you are using premium. This is a major problem, as premium effectively and unambiguously enables and occludes cheating.
My experience over 20 years of online gaming is that cheaters don't know when to stop cheating. Sure you could have some fringe types that sneak it in, but almost invariably those who opt to cheat don't do so conservatively. They want power, it's there for the taking, they take as much as they can and eventually expose themselves in the process.
 
My experience over 20 years of online gaming is that cheaters don't know when to stop cheating. Sure you could have some fringe types that sneak it in, but almost invariably those who opt to cheat don't do so conservatively. They want power, it's there for the taking, they take as much as they can and eventually expose themselves in the process.
I dunno man, there's a lot of people who care about winning but also value their rep. I've learned some stuff behind closed doors this week that surprised me, seems there's more of this going on than I imagined, and in circles you wouldn't expect (and some you would ;) ). But in general I think you're right, most of them expose themselves sooner or later, it's just too tempting.
 
A strong deterrent is a good way of dealing with cheaters.

Total account deletion. All cosmetics, all data, all grind. Gone. (But temporarily backed up incase it was an error).
All associated accounts go too, even totally different email addresses, but linked by the same payment method.

Come down like a ton of bricks on them, and they'll think twice, especially with all the video evidence. Someone is usually recording.

And also just disable premium/standard ammo synthesis in Open. PG can keep it, because you can kick plyers from the groups. And solo can keep it, because it's solo and some people find the game more challenging than others.
Logging in to open resets your ammo status to basic (with a sanity check).
 
I dunno man, there's a lot of people who care about winning but also value their rep. I've learned some stuff behind closed doors this week that surprised me, seems there's more of this going on than I imagined, and in circles you wouldn't expect (and some you would ;) ). But in general I think you're right, most of them expose themselves sooner or later, it's just too tempting.
It's nothing new. 20 years ago people were using scripts to win team deathmatches and the loudest cry was from the community screaming "cheats don't exist, git gud!". When that squad had players undeniably exposed via "spies" who infiltrated the groups and gathered evidence, the squad claimed no knowledge and disassociated themselves with the outed cheat. Fast forward to today and now even if you are a hot shot gamer, you're likely looked at with skepticism because your talent is almost indistinguishable from hacking, if one only looks at results and doesn't actually engage with the player.

I've seen guys on videos who shoot people in FPS games in ways and at times that didn't make sense, no way to know they were there and no way to acquire them in that manner, but they did it and the fan base just cheered as if it was legit.

The ones I've seen expose themselves who were actually pretty good actually got tired of playing the game and just turned up the hack a bit. They sold it as exposing the hack itself. That's an old trick to save face when you've been busted.

Because for years of clan and squad playing almost always ended up in the same place - dealing with the few "elites" who were actually busted later as cheaters, myself and no doubt many others just lost the appetite for open multiplayer gaming.

I would say that, for someone like you who has a wealth of PvP experience with loadouts and builds, you should trust your gut instincts. I don't even know you and I'd bet my money on it.
 
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A strong deterrent is a good way of dealing with cheaters.

Total account deletion. All cosmetics, all data, all grind. Gone. (But temporarily backed up incase it was an error).
All associated accounts go too, even totally different email addresses, but linked by the same payment method.

Come down like a ton of bricks on them, and they'll think twice, especially with all the video evidence. Someone is usually recording.

And also just disable premium/standard ammo synthesis in Open. PG can keep it, because you can kick plyers from the groups. And solo can keep it, because it's solo and some people find the game more challenging than others.
Logging in to open resets your ammo status to basic (with a sanity check).
No one cares.

People do it because it's fun to be all powerful. Just look at how much time people pour into something as small as a 10LY jump range increase. Imagine cutting your travel time by 80% or dropping out of SC at your target destination without needing to spend 15 minutes in supercruise. Soon they are done with the game, soon they have all the power so that engineering seems like a joke, so they don't even do that. If they decide to keep playing, sometimes it's to take the risk, go all in and troll people in open because they can collect salt.
 
It's nothing new. 20 years ago people were using scripts to win team deathmatches and the loudest cry was from the community screaming "cheats don't exist, git gud!". When that squad had players undeniably exposed via "spies" who infiltrated the groups and gathered evidence, the squad claimed no knowledge and disassociated themselves with the outed cheat. Fast forward to today and now even if you are a hot shot gamer, you're likely looked at with skepticism because your talent is almost indistinguishable from hacking, if one only looks at results and doesn't actually engage with the player.

I've seen guys on videos who shoot people in FPS games in ways and at times that didn't make sense, no way to know they were there and no way to acquire them in that manner, but they did it and the fan base just cheered as if it was legit.

The ones I've seen expose themselves who were actually pretty good actually got tired of playing the game and just turned up the hack a bit. They sold it as exposing the hack itself. That's an old trick to save face when you've been busted.

Because for years of clan and squad playing almost always ended up in the same place - dealing with the few "elites" who were actually busted later as cheaters, myself and no doubt many others just lost the appetite for open multiplayer gaming.

I would say that, for someone like you who has a wealth of PvP experience with loadouts and builds, you should trust your gut instincts. I don't even know you and I'd bet my money on it.
Tell me about it, I take every game I play seriously and try to reach the top, I have been accused of hacking in all of them, including Elite. I have never cheated, ever, a win by cheat is of zero value to me. What you say is 100% true though, too many times, the best turned out to be cheats. Makes me wonder if by reaching the top 1%ile without cheating actually makes me better than I thought. :) Yeh, I think I'll just assume that. :D
 
Basically everyone who plays open and is not min-maxing for pvp is mostly cannon-fodder if trying to engage in a fight with pvp-min/maxer if not really outclassing the opponents ship with shieldstacks, hull hardness, damage output and/or maneuverability.

Premium Ammo is another factor to calculate. If you are in the more unprepared ship, it could level the playing field a bit for that encounter. On the other hand it can give those pvp min-maxers an additional edge. But if a pvp min-maxer want's to shoot premium all the time, well he'll need to go grinding.

This seems balanced in some way to me. Also premium ammo being kept secret aids the weaker player more then the prepared pvp crack, I guess. So also that'd be fine in my eyes.

But don't get me wrong. If premium ammo would go from the game, I wouldn't cry a tear.

edit:
but I see the poit for duels. It's hard to make a duel fair, when you can't make sure both players play without premium. So for duels premium kind off is mandatory if you can't trust your opponent to stick to some fancy codes of conduct.
You dont need to min-max for PvP to not be cannon fodder in open.

There are a lot of videos about it and I have made numerous posts on topic.

All you need is a quality build + know what to do. And you can have a very high survivability %.

People need to learn 1. How to build ships and 2. How to evade

Gavin786
 
You dont need to min-max for PvP to not be cannon fodder in open.

There are a lot of videos about it and I have made numerous posts on topic.

All you need is a quality build + know what to do. And you can have a very high survivability %.

People need to learn 1. How to build ships and 2. How to evade

Gavin786
All true...
But you missed option 3...
 
You dont need to min-max for PvP to not be cannon fodder in open.

There are a lot of videos about it and I have made numerous posts on topic.

All you need is a quality build + know what to do. And you can have a very high survivability %.

People need to learn 1. How to build ships and 2. How to evade

Gavin786

Ok, but I'd need a PvP build to be able to even think of engaging into combat and try to win, right?

From my experience, if I go with some multirole ship that has at least some cargo capability, I am not having a lot of chances against a dedicated PvP build, even less if engineered into a PvP powerhouse (talking about something like 1vs1 against a combat FDL). That's where premium ammo comes in. Honestly I don't have much experience with premium. But do you think premium could give an engineered multirole ship, let's say a python or krait that is not min/maxed for combat (ie has cargo racks, and not all utility slots crammed up with G5 maxed shieldboosters) a chance to not only survive but ... yes I dare say ... win (if opponent does not have premium and skilllevel is approximatley similar)?

and if not against a PvP FDL then what about Multirole Python/Krait (with premium ammo) vs PvP Chieftain or PvP Dropshp or PVP Assault Ship or another PvP Krait(without premium)?

... see I am not talking about being able to survive and escape. I just want to explore how powerful premium is. I can't really tell 'cause I hardly ever used it. And I guess I will not use it - because I don't really like driving around my SRV to gather mats. I came to the decission that I'll only play those parts of the game I actually enjoy to keep my interest alive. And that's the heck not driving SRV and gathering mats.

edit:
sorry for an awful lot "post-post edditing...

TL/DR:
My point being this question: Do you think Premium Ammo is so powerfull it can give a multirole ship so much power-boost it could actually have much better chances to actually not only survive but to win a pvp encouter?
 
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