Silent runing effect with engineering

So i've outfitted a Krait Phantom as a Han Solo type smuggler, pirate ship. I came up with the idea ever since i first saw it with the row of engines looking like the Millennium Falcon. More of a rp build.

Now what i was wondering while engineering it. Is it possible to get the same effect, low heat signature as silent runing with engineering. I was thinking of low emission power plant etc.

Some input, ideas?
Can it be done?
 
You can probably get heat level down to 12-14% using G5 low emmission power plant and G5 clean drives and G5 enhanced low power shields. The less power hungry devices on your ship the better. You can stay in silent running a lot longer.
 
You can probably get heat level down to 12-14% using G5 low emmission power plant and G5 clean drives and G5 enhanced low power shields. The less power hungry devices on your ship the better. You can stay in silent running a lot longer.
Thanks. How big is the loss in pitch rate etc. going from dirty to clean drives?
Any expirience? I don't want to waste my materials.
 
Power Plant - Low Emissions / Thermal Spread
Thrusters - Clean / Thermal Spread
Weapons - Efficient

Anything that reduces power consumption also will aid in idle Heat.
 
Something that you may have already known is that dumping heat sinks will temporarily cool your ship, this makes sensors lose contact and target lock.
 
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The Krait Phantom is a pretty good ship for this sort of thing because its power plant is comically oversized for the rest of the ship, so you can apply G5 low emissions and still have plenty of power capacity.

(Possibly not as good as either Diamondback or the Dolphin, which just naturally run extremely cool, but on the other hand they can't carry much cargo and are much slower)

Dirty vs Clean drives is a tricky one: Clean drives may put out less heat themselves, but they're slower, and because they use more power than Dirty drives your power plant will put out more heat to power them. Which actually runs cooler overall probably depends on exactly how the rest of your ship is set up and how much boost you use.
 
LE plant is a must. I would go for dirty drives, the speed increase is worth it alone. If you use silent running the time difference until over heating is not that big. With a shield on clean drives might be a consideration to push your heat signature under 18%.

Edsy gives you an estimate on the heat signature, play around with it and try out different builds to see which is better for your play style. The numbers are not that far of from in-game.
 
LE plant is a must. I would go for dirty drives, the speed increase is worth it alone. If you use silent running the time difference until over heating is not that big.
This indeed.

I started out with clean drives on certain ships, because I thought it would help, it was a waste of mats in the end. I have no clean drives anymore, not even on my always iced up running DBS. The difference between clean and dirty is prolly measurable, but IN NORMAL CONDITIONS barely noticeable. Near planet surfaces, or during combat doing a lot of boosting, the difference is more noticeable, but even then no game changer.

Btw, silent running hides you completely up to 500 m. Come any close and you will be show up on enemy radar.
 
I run dirty drives on my sneaky DBS over cleans-- which I used to run. The performance gain you get with dirty drives far outweighs the tiny increase in thermal load. Your powerplant will have a far greater effect on your temperature than anything else.

Clean drives is a pretty useless mod, and I'd avoid it until Fdev makes it suck less.

I've got numbers to back this up if you want to see them, in both combat, and high g landing situations-- don't bother with clean drives, unless you plan on sitting stationary for long periods of time, for some reason.
 
I have a wee question regarding silent running. Some of you have mentioned shields... I thought shields drop when you go silent running?

Also, if you get your heat to 0 while running normal with thermal vent, is that the same as 0 while running silent?

I've always wanted to try a stealth build but wasn't sure if it was worth the grind for materials to engineer and then be useless.
 
I have a wee question regarding silent running. Some of you have mentioned shields... I thought shields drop when you go silent running?

Also, if you get your heat to 0 while running normal with thermal vent, is that the same as 0 while running silent?

I've always wanted to try a stealth build but wasn't sure if it was worth the grind for materials to engineer and then be useless.
Yes shields drop when you activate silent running.
as for getting a ship to run at 0% will be hard. unless you plan on sitting in a husk of a ship with no power and life for the few remaining minutes your remlok suit provides.

on paper you could get a Diamondback Scout to sit with just life support at an idle 2% heat. nifty
 
I have a wee question regarding silent running. Some of you have mentioned shields... I thought shields drop when you go silent running?

They do.

Also, if you get your heat to 0 while running normal with thermal vent, is that the same as 0 while running silent?

Kind of. The person you’re shooting will still be able to target you, but his friends may have trouble. NPCs, once hostile, don’t seem to care about silent running, and will continue to engage

I've always wanted to try a stealth build but wasn't sure if it was worth the grind for materials to engineer and then be useless.

It’s a challenging, but fun combat style. There are lots of counters for it, unfortunately, and you’re better off using shields 9/10 times.
 
I have a wee question regarding silent running. Some of you have mentioned shields... I thought shields drop when you go silent running?

Also, if you get your heat to 0 while running normal with thermal vent, is that the same as 0 while running silent?

I've always wanted to try a stealth build but wasn't sure if it was worth the grind for materials to engineer and then be useless.
Thats exactly what i was wondering.Is there anything special about silent runing mode or just 0% heat and the same as using a heat dump or thermal vent.
 
From what i know. Low heat levels reduce the distance the police, system authority in this case can scan and lock onto you.
I've also read the ship size mathers too.

It would be interesting to see some hard numbers. How big is the difference between silent runing and runing normal with 10-15 heat or even less. At what distance can they scan you.
 
20% and below is the threshold where you start to be harder to detect in general, this is especially true against players.

The auto-resolve distance, or the distance where you can target a silent running ship is roughly 500-750 meters.

Again, NPCs kinda cheat, but if you’re cold, or at a very low temperature, you’re safe as long as you get out of range before they complete a scan. You can still be scanned when cold or on silent, but they have to be close.

A lot of the time, smugglers can just dump a heat sink and head straight for the pad. If you’re inside the station before the scan completes, you’re good to go.

edit to add: Hostile NPCs can see you at all times. If they’re red, they are going to continue to shoot you whether you’re silent/cold or not.
 
I've got numbers to back this up if you want to see them, in both combat, and high g landing situations-- don't bother with clean drives, unless you plan on sitting stationary for long periods of time, for some reason.
The power draw on clean tuning makes them even worse than both stock and dirty tuning for idle heat. I suppose they're supposed to make it up on their reduced heat output under thrust but when dirty tuning can perform the same maneuver in less time how much heat are you really saving?
 
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