Silent Running instantly removes lock which generates heat.
Heat Sinks lower signature rating to 0 which prevents lock on's further away that 500 ish meters, while keeping shields up.
Does a shielded Heat Sink Spam build have any viability over a SR Hull Tank build?
Both builds need heat sinks anyway. This is mainly a "Is it better to be not target-able at all, vs target-able within 500m but with a shield?
Heat Sinks lower signature rating to 0 which prevents lock on's further away that 500 ish meters, while keeping shields up.
Does a shielded Heat Sink Spam build have any viability over a SR Hull Tank build?
Both builds need heat sinks anyway. This is mainly a "Is it better to be not target-able at all, vs target-able within 500m but with a shield?