Silent Running vs Heat Sink Spam

Silent Running instantly removes lock which generates heat.

Heat Sinks lower signature rating to 0 which prevents lock on's further away that 500 ish meters, while keeping shields up.

Does a shielded Heat Sink Spam build have any viability over a SR Hull Tank build?

Both builds need heat sinks anyway. This is mainly a "Is it better to be not target-able at all, vs target-able within 500m but with a shield?
 
Heat Sink all the way...

Even an Anaconda with D rated engines can get through the door with 1 sink spent easily. Now that we can create new ones on the fly why not.
 
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