Some thoughts on my preferences:
- I'd like the fighters to have supercruise capability and the ability to land
- Is there a confirmed list of ships capable of carrying internal ships? I see a list already. Is that confirmed?
- I have no problems with the fighters being incapable of carrying an SRV, kind of makes sense. Would be nice to have a new small cargo ship capable of taking an SRV to a planet. Just give it really bad combat capability. I see this being particularly useful at a much later date, when we'll hopefully be able to start colonising planets. My vision being that you take a seriously HUGE freighter (ie. bigger than a Cutter) out to an empty planet and need to ferry cargo/people/troops to the planets surface.
- What are the thoughts on control of your primary ship if you decide to go out in the fighter? Will it be possible to ask your primary ship to jump to another system and then call it back? Personally I don't feel comfortable with the idea of relying on an NPC to control the "expensive" ship whilst I'm out there in the (respectively) dirt cheap one, just doesn't feel quite right. More to the point, picture the outcry from some players when they loose a 400 million credit NPC controlled Anaconda whilst they're in a Condor. It won't matter if the NPC has been doing a great job, it'll still take the flak.