Since Update 3, I’ve been experiencing severe graphical glitches in the game

However, these issues occur only in this game, and they only started happening after the latest update.

Sometimes, flickering black bars randomly pop up in various places and swing from the ground to the sky like spotlights.
Depending on how close I am to moving parts, a triangular bar also appears that rotates with the ride and stretches into the sky.

Interestingly, both the random black bars and the colorful bars still cast accurate shadows. Also, all of these bars are always triangular, which leads me to believe something might be wrong with the geometry or mesh detail.
I’ve tried adjusting every graphical setting, but nothing changes.

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On top of that, the entire screen occasionally becomes extremely colorful, with all colors bleeding into each other in strange and unnatural ways.

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Since these problems only started with Update 3 and no other game I play shows any issues, I don’t believe my GPU is the problem. If it were, the shadows on the triangles likely wouldn’t be rendered correctly either.
Also, when I check the task manager, neither the GPU nor the CPU are anywhere near full usage – quite the opposite, actually.


Please, Frontier – fix this.
As it stands right now, the game has become unplayable for me.
 
However, these issues occur only in this game, and they only started happening after the latest update.

Sometimes, flickering black bars randomly pop up in various places and swing from the ground to the sky like spotlights.
Depending on how close I am to moving parts, a triangular bar also appears that rotates with the ride and stretches into the sky.

Interestingly, both the random black bars and the colorful bars still cast accurate shadows. Also, all of these bars are always triangular, which leads me to believe something might be wrong with the geometry or mesh detail.
I’ve tried adjusting every graphical setting, but nothing changes.

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On top of that, the entire screen occasionally becomes extremely colorful, with all colors bleeding into each other in strange and unnatural ways.

View attachment 426337
Since these problems only started with Update 3 and no other game I play shows any issues, I don’t believe my GPU is the problem. If it were, the shadows on the triangles likely wouldn’t be rendered correctly either.
Also, when I check the task manager, neither the GPU nor the CPU are anywhere near full usage – quite the opposite, actually.


Please, Frontier – fix this.
As it stands right now, the game has become unplayable for me.

Uhm, have you opened a tech support ticket?

This doesn't seem like a general issue, more on an individual level, so sometimes it helps sending this directly at Frontiers tech support with your exact specs or even better send them your dxdiag attached :)
 
Uhm, have you opened a tech support ticket?

This doesn't seem like a general issue, more on an individual level, so sometimes it helps sending this directly at Frontiers tech support with your exact specs or even better send them your dxdiag attached :)
no I did it today. I hope they can help.

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do you use a laptop? (not mandatory)

And are those 'artifacts' just appearing after a while?

IF so, check your gpu/cpu temperature, this could be overheating, but also 1000 diffrent things.
 
do you use a laptop? (not mandatory)

And are those 'artifacts' just appearing after a while?

IF so, check your gpu/cpu temperature, this could be overheating, but also 1000 diffrent things.
No, I don't use a laptop. I use a regular computer.

Some of the errors, like the colored bars on the rides and scenery, appear immediately after loading the save game. The black bars sometimes appear at the start, sometimes later.
But they often don't occur in the same places. Different errors occur every time I start the game. The black, dancing bars also occasionally appear on the globe in the main menu, where the entertainers are standing.

When I hover over the black bars with the terrain tool, they also disappear, but new ones keep appearing.

My GPU temperature at the time of recording was 26°C (the highest I've seen so far was 45°C). My CPU usage was between 55 and 75%.
 
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