Since when did one jump to secondary?

Stein 2051 is a M star, with a White Dwarf (DC) as secondary, yet I just jumped and exited in front of the White Dwarf. Huh? [blah]

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Since when has that been a thing???
 
It's hard to make a judgement on this without knowing the actual distances.

I've come across a system where a bigger star was on the bottom row. Yet that's the one always that you jump to.

Bottom line:the system map isn't always so clear cut.

Edit: there we go. Database says it all.... Stein 2051 B / White Dwarf (DC) Star



51.png





Distance to arrival:
0 ls






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Distance to arrival:
23,185.96875 ls



 
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My guess it's because of the new binary star change that makes you drop in a different location several ls away from them

^^^ Could be this?

It's a safety feature. Too many people were getting trapped/nuked by jumping in between the binary pair (or in some cases, trinaries, etc..) so FD added a bit of a buffer to keep you from getting nuked on arrival.
 
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Either that or the WD is heavier than the "primary" star.

Sometimes the system isn't named after the heaviest star in the system.
Like in the LHS 3447 starter system. The main star is LHS 3447 but you actually arive to the secondary star 100kls away (I think it's Gliese something something)
 
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Either that or the WD is heavier than the "primary" star.

Sometimes the system isn't named after the heaviest star in the system.
Like in the LHS 3447 starter system. The main star is LHS 3447 but you actually arive to the secondary star 100kls away (I think it's Gliese something something)

This is it - if you actually arrived 'in front of' the white dwarf, i.e. a perfectly normal arrival other than it being at the secondary not the primary, it's because the secondary star has a greater mass.

If you arrive in some close binary systems now, the game drops you a safe-ish distance from both of them (but not in every case, whether it's bugged or not I don't know but I've dropped into a close binary scooping from a star behind me twice in the last week or so) but 23k ls isn't a close binary by any definition so that's not the reason in this case.
 
Hand-crafted systems like the one in the OP (and like LHS 3447) are sometimes "backwards", with the heaviest star in the system not uppermost on the system map. The jump-in point is always next to the heaviest star, no matter where on the system map that star is.
 
Dea Motrona does this to you. You take a mission thinking the outpost is close, and then BAM. 1.5mls trip...

It's a mistake you make once.
 
I mentioned this in a post about a year ago, from memory.
The problem was the route plotter and in-game pop-up jump info told you that you were jumping to a M class star.
When you pop out fighting the cone of a White Dwarf, you tend to panic a bit.
 
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