Sittin' in the station bar, watching the ships roll in...

I don't know if I've read this here, if David has alluded to it at some point, or if I just dreamt it, but when the game eventually allows you to leave the ship and stroll around planets and stations etc will it be possible to get a window seat in the bar overlooking the docking bay, watching the various ships come and go as you figure out your next move?

That would be so cool.

Maybe with acess to the trade market so you can conduct a little business as you sip your favourite tipple (and listen to Otis). :)

Has any of this been hinted at?
 
Don't know if that has been hinted at specifically, but if you're going to let players get out of their ship and walk around the stations this seems like kind of an obvious thing to have, at least to me.
 
If you are allowed to get out of your ship and wander around above ground in the docks, does that mean that pilots coming in to land will be able to see other players wandering about? And if so, does that mean these pilots will be able to "accidentally" land on them?

I can feel a new griefing thread coming on! ;)
 
I'd love to see FD station docking/landing cams streaming live on twitch or something.

Like the station bar idea too.
 
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I don't know if I've read this here, if David has alluded to it at some point, or if I just dreamt it, but when the game eventually allows you to leave the ship and stroll around planets and stations etc will it be possible to get a window seat in the bar overlooking the docking bay, watching the various ships come and go as you figure out your next move?

That would be so cool.

Maybe with acess to the trade market so you can conduct a little business as you sip your favourite tipple (and listen to Otis). :)

Has any of this been hinted at?

This would be very special and relaxing lol
 
There is a whole expansion planned for leaving the ship and walking around on stations and planets. I think it's very sure that you can watch other ships landing and meet other people in bars :).
 
Don't know if that has been hinted at specifically, but if you're going to let players get out of their ship and walk around the stations this seems like kind of an obvious thing to have, at least to me.

Unfortunately it wasn't obvious to the guys that made X: Rebirth. :(

Will be great to see this happen in Elite. And considering that the interior and exterior environments are all rendered in the same game space, there shouldn't be any reason not to do it.

There was an early video showing a large damaged ship with it's sides ripped off, and a cobra or sidewinder flying past shining it's lights into the interior. I seem to remember David saying the whole interior of the ships will be modelled. So if that stuff can be seen from the inside and the outside, it seems possible that when we are inside our ships we should be able to see players walking around (once that feature is in), and vice-versa.
 
Unfortunately it wasn't obvious to the guys that made X: Rebirth. :(

This is a bad design mistake in x:rebirth. Walking inside stations in rebirth has nothing to do with the station outside: complete new instance and repeating coridors. In elite dangerouse with the extrem detailed inside of zelade space station, i'm sure this goes in another direction.
 
Unfortunately it wasn't obvious to the guys that made X: Rebirth. :(

Will be great to see this happen in Elite. And considering that the interior and exterior environments are all rendered in the same game space, there shouldn't be any reason not to do it.

There was an early video showing a large damaged ship with it's sides ripped off, and a cobra or sidewinder flying past shining it's lights into the interior. I seem to remember David saying the whole interior of the ships will be modelled. So if that stuff can be seen from the inside and the outside, it seems possible that when we are inside our ships we should be able to see players walking around (once that feature is in), and vice-versa.

Fair enough, though in my defence the developers of that game missed a lot of stuff that should be obvious. Probably speaks more about them as developers than the obviousness of things like having even decent performance on a good machine (BF4 60 fps, X: Rebirth struggles to hit 30).

Even Alpha 1 of ED is a better game than X: Rebirth as far as I'm concerned, let's just say I have a bit more faith in the people working on Elite. :p
 
Fair enough, though in my defence the developers of that game missed a lot of stuff that should be obvious. Probably speaks more about them as developers than the obviousness of things like having even decent performance on a good machine (BF4 60 fps, X: Rebirth struggles to hit 30).

Even Alpha 1 of ED is a better game than X: Rebirth as far as I'm concerned, let's just say I have a bit more faith in the people working on Elite. :p

Oh don't get me wrong...my point was that it is indeed completely obvious that in a game where you can fly a ship and also walk around stations, that a player would want to sit inside the stations and watch ships fly by and come and go. I'm agreeing with you totally :)

I was just making a small dig at Egosoft for missing out on such an obvious point... :)

But yeah - as I said - I suspect this will be fully possible in Elite. :) At least it better be! I just wonder how long we will have to wait for it...
 
I don't want to burst anyone's bubble but...

If a player can sit in a station bar (presumably with other players), and watch PC ships land/depart, then they'll need to be in the same instance as those ships, which limits the number of ships that could be in the same instance as other ships.
I think FD are more likely to keep the two elements separate for this reason.
That doesn't mean you couldn't sit in a bar and watch NPC ships going about their business, just not sitting in a bar and expecting to see your friend's ship arrive/depart.
Of course, I could be wrong...
 
I don't want to burst anyone's bubble but...

If a player can sit in a station bar (presumably with other players), and watch PC ships land/depart, then they'll need to be in the same instance as those ships, which limits the number of ships that could be in the same instance as other ships.
I think FD are more likely to keep the two elements separate for this reason.
That doesn't mean you couldn't sit in a bar and watch NPC ships going about their business, just not sitting in a bar and expecting to see your friend's ship arrive/depart.
Of course, I could be wrong...

<cough>NPC ships<cough>

Not going to be very many players with you at anyone time but there's going to be a whole system full of NPC's going about their virtual daily business around you. PC ships will be somewhere among them all, if at all.
 
will it be possible to get a window seat in the bar overlooking the docking bay, watching the various ships come and go ...

It would be very nice. We would see the spaceships at low speed, with lots details and very closely. There would also be certainly of collisions, and police interventions for offenders. It would be a great show
 
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I agree, it would be nice... it would save me taking up a pad just sitting there with TrackIR on, watching the world go by ;)
 
This is a bad design mistake in x:rebirth. Walking inside stations in rebirth has nothing to do with the station outside:
Actually I don't believe that is true. IIRC when you land at a station and look out into space, the ships you see moving around are actually out there navigating, they aren't just backdrops added for flavour.
 
Ahh, to relax in your favourite anorak, at your favourite bar, overlooking the docking bay area. Seeing someone creeping about in-uniform chalking the sides of any ships sitting too long on their landing pads. Now there is an accidental landing waiting to happen. :D

So you sip your favourite concoction in low gee, noticing how the liquid barely stays in its glass. You soak-in the bar's idyllic atmosphere, yes this is nice. A tap on the shoulder brings you back to reality. You see to your left a, er, cripes it's ugly and there's another one standing there as well. Whew! the stench, it's eye watering and it's emanating from these two.

In a strangled Gal4 the first one croaks, "My friend here does not like you."

Not this stupid play again. "I'm sorry.", you reply, not bothering to translate. The feel of a concealed thigh-holster is very comforting right now, under that anorak that folks chortle behind your back about. You pivot on your bar stool to face them. Except for the music the bar has gone very quiet.

The second umm, 'thing', pipes up, "My friend here does not like you.". The first glares at the other briefly before swiveling it body back to you.

Rehearsed line, and not a brain cell between them. Scan the bar, this could be a diversion. Nothing unusual there, except the bar staff have taken cover and a gap has opened up behind these two.

No obvious weapons, but that means nothing. You were so enjoying your drink, still, it is about to make itself useful in an exothermic capacity shortly.

In your best, intimidating Gal4 you rumble slowly, "Which of you wants to die first?"

After tipping back a large mouthful of liquor, you splash the remainder over the second creature before exhaling blindingly over the first wana-be bad ass. Now let's just warm things up a little.

...
 
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I think that depends. Are they going to have ship and station interiors in the same simulated space that the ships are actually flying around in? Or are they going to instance everything? Really hope it's the former.
 
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