I'm building a niche FDL and I would like to put a weapon to kill modules in the size 4 slot of my FDL - mainly for blasting power plants and drives of corvettes/anaconda/cutters. What would work best for this specific purpose?
I've had a fair bit of experience with rails so a superpenetrator longrange5 rail (or imperial hammer?) is an option..and I've used them before but it seems so wasteful to put a size2 in a size4 slot. I'm thinking instead of a fixed overcharge5 high yield cannon, which should REALLY pack a punch assuming it can land....the problem is that I haven't spent a lot of time aiming with fixed projectile weapons and I'm concerned about my ability to target modules...however it will be mainly at close range which might be ok. I could alternatively use a fixed longrange5 Cannon for it's faster projectile speed; or even go gimballed (ugh) to hit to modules more reliably. Although the jitter there concerns me.
Any thoughts?
I've had a fair bit of experience with rails so a superpenetrator longrange5 rail (or imperial hammer?) is an option..and I've used them before but it seems so wasteful to put a size2 in a size4 slot. I'm thinking instead of a fixed overcharge5 high yield cannon, which should REALLY pack a punch assuming it can land....the problem is that I haven't spent a lot of time aiming with fixed projectile weapons and I'm concerned about my ability to target modules...however it will be mainly at close range which might be ok. I could alternatively use a fixed longrange5 Cannon for it's faster projectile speed; or even go gimballed (ugh) to hit to modules more reliably. Although the jitter there concerns me.
Any thoughts?